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Wandering Sword: New Updated Demo Version + FAQ!

Hey Swordsmen!

I hope that you have enjoyed playing the Wandering Sword demo so far! We have receive loads of great feedback from everyone and we truly appreciate all your efforts! As such, we would like to share that we made some quick updates to address some issues related to the main story. You can now check out the new version (1.10.12) on Steam with the following updates!

Please note that some of the following changes are intended to enhance and improve your demo gaming experience, and might not be reflected in the final official version.

[h2]Changelog[/h2]

[h3]Bug Fixes[/h3]
  • Fixed the noisy sound effect in Wutong Village
  • Fixed the issue where players were unable to continue with the main story if they saved and loaded the game after Master Jiang taught them new martial arts
  • Fixed the issue where players were unable to continue with the main story if they saved and loaded the game after Jiang Xiaotong asks you to invite her to the party
  • Fixed the issue where Wei Huo was unable to leave the party. Now, you will only be able to invite Wei Huo once you have obtained the Gaoliang liquor from him (relevant tips added as well)
  • Fixed the issue that Qi Gathering Speed won't increase after enhancing Internal Power
  • Fixed the screen shaking issue after 2 battles at the chests on the left side of Wild Boar Woods
  • Fixed the screen shaking issue in Luo Village after the wild boar battle
  • Fixed the issue that prevents you from fishing while the Girl in Red is in your party
  • Fixed the issue of the character portrait when you give a gift to Wang Youcai
  • Fixed the issue of not being able to locate the village head at sunset. You can now find him either in Master Jiang's house or around the mountain in Wutong Village, depending on the progress of the main story
  • Fixed the issue of missing fence blocking in Luo Village

[h3]Content Adjustments[/h3]
  • (This requires you to start a new game) Added some skill books (manuals) to some NPCs' private bag corresponding to their identities
  • (This requires you to start a new game) The reward of the side quest "Money Does Buy Happiness" has been replaced with the manual "Xuanyan Lightness Skill"
  • Run mode will not automatically be turned off after engaging in interactions such as dialogue, animation or opening chests
  • Added 5 new loading prompts
  • Added an NPC that can be sparred with in the inn of Pingkang City
  • Deleted the second battle with the Gray Wolf around the chest at the end of Wild Boar Woods
  • Deleted the tree near the stairs in Wutong Village that would block the character
  • Enlarged the interactive area where you can enter Luo Village from Mount Wanzi in the World Map


[h3]Countermeasures for some Unfixed Issues[/h3]
After entering the game, there is no cursor for me to play the game
We have not yet been able to identify the root cause of this issue. As a temporary solution, you can try switching the game to windowed mode by pressing Alt+Enter, which should make the cursor visible.

Fatal Error appears immediately after running the game
We've released a version and uploaded it to the demo_bugfix beta branch. If you get a Fatal Error after starting the game, please enter this branch to play the game through the following steps:
1.      Open Steam and find "Wandering Sword Demo" in your Library.
2.      Right click the game, click "Properties...".
3.      In the pop-up window, click "BETAS".
4.      In the "Select the beta you would like to opt into" drop down menu, select "demo_bugfix".
5.      The game demo will become "Wandering Sword Demo [demo_bugfix]" in the Library. Proceed to update and you should be able to start the game.
You can also go back to the default branch by selecting "None" in the "Select the beta you would like to opt into" drop down menu.
Please note that we are mainly focusing on the maintenance of the default branch, so if you have not encountered the above-mentioned Fatal Error issue, please do not enter this branch.

If you have encountered more bugs or issues, let us know in our Discord!
Discord >>> https://discord.gg/6vUuhGS78D


[h2]FAQ[/h2]
First off, we would just like to thank you again for playing our demo, and we appreciate the feedback received from our players! We are grateful for both the positive feedback and constructive criticism, as it helps us improve the game.

To address some of the frequently asked questions and concerns, we have compiled an FAQ to provide more information and offer solutions!

[h3]Question: Can the main character be renamed? Now the name is fixed and we are just not that immersed in it.[/h3]

Thank you for your feedback and suggestions on renaming the main character in Wandering Sword! Unfortunately the main character cannot be renamed. We created Wandering Sword to be more story-driven and we aim to provide a complete and smooth storyline, where the main character Yuwen Yi, has his own identity and name to bring you the best story experience.

With that said, we understand the importance of player immersion in a game and it's something we strive to do in the game, such as experiencing it through Wandering Sword's unique graphics, engaging storyline, and the ability to choose weapons and make decisions in the game.

[h3]Question: Do we have to wait for the action bar? Its recovery speed is too slow.[/h3]
The recovery speed of the action bar is related to the character's "Qi Gathering Speed" stat—The higher the value, the faster the character takes action. If you want to speed up the battle, and you already have some party members or are very familiar with the battle system, you can switch to "Real-Time battle mode" in "Settings". This will make the pace of the battle much faster.

[h3]Question: Compared with many other Wuxia games in recent years, is there any reason why Wandering Sword is much more conservative?[/h3]
At Swordsman Studio, we're passionate about Wuxia games, having grown up playing them ourselves. As the first game of the studio, we hope to create a Wuxia game that can deliver a nostalgic yet modern experience. This way, both old and new players can revisit the classic Wuxia genre and relive or experience Wuxia for the first time.

[h3]Question: Will there be random events or quests on the World Map for the players to freely explore?[/h3]
There are NPCs wandering around on the World Map, but currently the game does not support random events. As mentioned before, Wandering Sword focuses more on its storytelling, supplemented by battles, meridians and other systems to enrich the gameplay.
However, even though you can only invite certain NPCs to your party (in the demo), you can give gifts to all NPCs to develop friendships and unlock more interactions with them. There are a variety of weapons and martial arts in the game, plus multiple endings of the main story and the side quests according to your choice. There is a certain degree of freedom in Wandering Sword for players to develop their own playstyle.
We have already seen many players coming up with innovative ways to play the game that we never would have imagined. We are looking forward to see more unique playstyles in the future!

[h3]Question: Bandits and wild boars are too difficult to defeat![/h3]
The difficulty level of the demo version has not been fully refined. We will work on improving the balance in the game to create a smoother difficulty curve in the future.
If you're struggling with the bandit battles, you can recruit Bai Jin from the entrance of Luo Village to fight by your side, or head to Pingkang City to complete some side quests and upgrade your equipment to increase your character's strength.
The Wild Boar Woods is designed to be the most challenging area in the demo, so it's advisable to be well-prepared before attempting it.

[h3]Question: Do invitable characters affect the storyline?[/h3]
The overall storyline of the game is developed around the perspective of the main character Yuwen Yi, and some important characters that will join as teammates at some points (such as the Girl in Red in the demo). These "inevitable teammates" will promote the development of the story and are closely related to the main story.
As for other characters, such as Wei Huo from Wutong Village, who will not play a decisive role in the main story, they are currently designed to have their own side quests. This allows players to explore and discover new experiences, rather than feeling obligated to invite characters they may not be as interested in just to reach certain story endings.

[h3]Question: When will the game be released?[/h3]
We plan to release the game within 2023, but a specific date has not yet been decided. The demo playtest has provided us with valuable feedback and insights, and we would want to take the time to include and follow up with them on our development plans. We will keep you updated with the latest information as soon as it becomes available.

[h3]Question: Does the game support gamepad? Will there be a console version?[/h3]
The demo version does not support gamepad for now, but it will when it's officially released in the future.
There will be a console version in the future, and we will work on it after completing the PC version.

[h3]Question: What screen resolutions does the game support?[/h3]
The current demo does not support resolution adjustment. Currently, the game defaults to full screen and adapts to 16:9 screen. For non-16:9 aspect ratio, there will be black edges around it.

[h3]Question: How to switch the game to windowed mode?[/h3]
You can press Alt+Enter in the game to switch to windowed mode.

[h3]Question: We can't use consumables in battle, can we?[/h3]
No, you can't. To restore HP, you can cast "Compose" or healing cultivation methods that you will learn as you progress through the demo.

[h3]Question: Can the saved progress in the demo be used in the official version?[/h3]
We are working on incorporating optimizations and new systems which might include the storyline in the demo. As we want to ensure that players get to fully experience these new optimizations, we regret to inform that progress made in the demo version will not be transferred to the official release.

We appreciate all the feedback we have received regarding issues such as the annoyance of the red dot indicating a new item, small UI text, issues with collecting items, and trees obstructing the view. We have noted all of these suggestions and are actively working on ways to improve them for the official release of Wandering Sword. Thank you for taking the time to provide us with your valuable feedback!

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Wandering Sword LIVE Stream: Tune In Now!

Hey Swordsmen!



The Steam Next Fest has officially kicked off, and we're thrilled to invite you to join us for an exciting live stream of Wandering Sword!



During the live stream, you will get to experience the beautifully crafted pixel art adventure. In addition, witness the game's unique features in action, including the dynamic turn-based & real time combat, the stats building meridian cultivation system, an immersive social aspect where you can build relationships, give gifts, spar with fellow peers and invite some of the best martial artists to join you on your Wuxia adventure!

And don't forget, the Wandering Sword demo will be available to play for a limited time from February 6th to February 28th, so be sure to grab the chance to test it out for yourself!

If you had a blast playing Wandering Sword, we would be immensely grateful for your support in spreading the word about this thrilling Wuxia adventure! By adding the game to your wishlist and sharing it with your friends, you'll be helping us bring Wandering Sword to a wider audience.

Your support means everything to us, and we're so excited to have you continue the adventure with us. Thank you for being a part of this incredible journey!

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Wandering Sword - Limited Time Demo Available NOW!

Hey Swordsmen!

We are excited to announce that the Wandering Sword demo is now live on Steam!



This time limited demo will be available for you to play from February 6-28!



In this demo, you will be able to experience key elements of Wandering Sword such as choosing between turn-based or real time combat, meridian cultivation system, the social aspect of gift giving and friendship building, weapon forging, armor crafting and many more. This demo not only includes the main storyline, but also features various side quests and towns for you to continue exploring, providing you with at least 3 hours of immersive gameplay.


[h2]An Immersive Pixel Art Adventure Awaits You[/h2]
Step into the captivating lively open world and experience the beauty of Wandering Sword. Explore bustling towns, serene rivers, picturesque forest, and breathtaking landscapes, all rendered in stunning HD-2D pixel graphics that bring the world of Wandering Sword to life!


[h2]Unleash The Wuxia Master Within You[/h2]
As you traverse the lands, you will come across numerous martial arts schools, each boasting its own unique techniques and weapon specialization. With the freedom to choose between different weapon classes, you can hone your skills under the guidance of the masters and become a true Wuxia master yourself. Enhance your character's stats and abilities by cultivating your energy through the meridian system and become an expert of both the external and internal energy forms.


[h2]Dynamic Combat System: It's Your Choice!
[/h2]Wandering Sword offers a unique battle mechanic that allows players to switch between real-time or turn-based combat. Those who prefer a more traditional RPG experience can choose turn-based mode, where they can strategize and plan their moves, while those who crave fast-paced action can select real-time mode and execute attacks as quickly as possible. Both modes offer unique challenges and provide an engaging combat experience.


[h2]Forging Friendships, Forming Alliances[/h2]
In your conquest to be a Wuxia master, you will meet skilled martial artists from different schools and walks of life. Foster bonds and build friendships with them through giving gifts based on their preferences and engaging in friendly sparring matches. You can even invite some of them to join you as allies and embark on an epic adventure together!

We can't wait for you to try out this demo and hear your feedback - good or bad. It would help you get a glimpse of our vision and help us understand what you like or dislike about Wandering Sword. These would go a long way in helping us shape Wandering Sword into the great game we envision it to be.

If you had a blast playing Wandering Sword, we would be immensely grateful for your support in spreading the word about this thrilling Wuxia adventure! By adding the game to your wishlist and sharing it with your friends, you'll be helping us bring Wandering Sword to a wider audience. Your support means everything to us, and we're so excited to have you continue the adventure with us!

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Wandering Sword - NEW Trailer!

Hey Swordsmen!

Ahead of Steam Next Fest that begins on 6th February, we are dropping a new full-length trailer for Wandering Sword!

[previewyoutube][/previewyoutube]
We have been working really hard for the past two years and are finally ready to unveil our first demo.
As a young pugilist, you will traverse across ancient China to escape enemies, forge new friendships, go on quests to help the weak while strengthening your skills as a martial artist to eventually leave your mark on China's Wuxia history.



Don't miss out, wishlist Wandering Sword today to receive instant notification when the demo launches on Steam Next Fest, 6th February!

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Wandering Sword Sneak Preview!

Hey Swordsmen!

As you all know, we will be launching a demo of Wandering Sword for the very first time in the upcoming Steam Fest in February 2023!

To give you a glimpse of the epic martial arts adventure that awaits you, we would like to share a short trailer of Wandering Sword!

[previewyoutube][/previewyoutube]
Throughout your journey, you will have the opportunity to train with some of the greatest martial artists of the Wuxia world. Master the art of Qi cultivation, and channel your inner power to perform incredible feats of martial arts capable of taking on even the toughest opponents. In addition to honing your martial arts abilities, you can also craft powerful weapons and armor that would augment your strength and prowess which you can bring to battle.

We hope you enjoyed this short trailer. Over the next few weeks, we will be revealing more information, including the highly anticipated launch of our demo! Get ready to immerse yourself in the rich world of Chinese Wuxia and become a legendary master who will leave a mark in history!

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