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Zero Orders Tactics News

v1.22 A bugfix for that attack animation freeze

[p]Nothing sirius, but the bug that freezes the game while some attacks are happening, is now most likely gone.[/p]

v1.21 Safe mode!

  • [p]On a "start new run" screen, you can find a new setting - Safe mode. It's the opposite of the Ironman - you will now have plenty of time to press Undo when you see something went wrong [/p]
  • [p]Also, bugfixes[/p]

Zero Orders Tactics at Steam Awards!

[p][/p][p]Gods, Steam presents its award once again! Vote for Zero Orders Tactics and support your favorite game! :zot_happy:[/p]

Under DLC is out now!

[p]Shock news! DLC is out!ːzot_shoutː[/p][h3]ːhappy_yetiː But first of all, THANK YOU ALL GUYS for playing my game ːhappy_yetiː[/h3][p]Seriously, after almost 6 years of development and updates, I treat ZOT like my own child*. And when I see that you spend your time playing the game, your kind words in reviews, and on Discord, I realize that all this work was not in vain.
That's why I decided to release the DLC on my birthday, to share this celebration with you**.

[dynamiclink][/dynamiclink]

* Actually, I do have a real child, and he's more important to me than the game, but you guys get the point
** Metaphorically speaking. You are not allowed to eat my cake


[/p][p]So, Under DLC!ːcool_seagullː[/p]
  • [p]The main thing is the new 7th faction. Rats, minotaurs, eyes, drow - all these underground creatures.[/p]
  • [p]One of the drow casts "weakening" instead of attacking. You know this effect from the spell, now it's available to the unit. [/p]
  • [p]By the way, the spell now casts an infinite effect, not just for 1 turn.[/p]
  • [p]Many other factions have received additional units: Humans - fire mages, forest dwellers - unicorns and dragons, dwarves - iron golems.[/p]
  • [p]The orcs got two bosses that work in tandem: a super-orc and a super-goblin.[/p]
  • [p]Another new feature: some new units have a mana cost. To put them on the field, you have to pay, just like for a spell.[/p]
  • [p]And one more new feature - "non-returnability". It was made specifically for the last hero, who plays with five exclusive units. They are cool, but losing them is very painful. If they die, they die.[/p]
  • [p]Those five guys are also the 3rd new boss fight[/p]
[p]What else to say[/p]
  • [p]Improved translation into Polish, thanks to the community on Discord[/p]
  • [p]The dwarf machine boss has been changed a little[/p]
  • [p]You can play dragons, but they have magic resistance (as bosses). This means that you cannot remove them from the field at will.[/p]
  • [p]"Weakening" won't work on magic-resisted units. So no, you can't beat a boss with it (sorry) (not sorry)[/p]