v1.020 - BIG balance update!
Attention to people with current saves:
Since I'm not a great coder, I couldn't make this update 100% smooth. That means some features will appear right in your current run, and others will be applied only when you finish it. Sorry for that ːhappy_yetiː
In the current run:
After you finish it:
Since I'm not a great coder, I couldn't make this update 100% smooth. That means some features will appear right in your current run, and others will be applied only when you finish it. Sorry for that ːhappy_yetiː
In the current run:
- Rebalance of EXP, gold, and chests (rewards and prices) to make it enough at the start, but not that abundant in the late-game
- Now M and L mission has 1-2 chests (not always 2, as earlier)
- More and better choices in shops + Reroll button + Upgrades for 2-3 copies of one unit.
- Orc bosses are buffed
- Orc Werewolf terrain preferences changed (+ forests)
- Crossbowman terrain preferences changed (like a Rouge)
- Enemy Summoner units (Necromancer, Satyr Druid, and Orc Shaman) are buffed in the Act 3
- Corrode Armor spell mana cost -1
- Skill trees: you can't buy a negative skill if you have no exp for the following positive one
- Performance optimization
- Bug fixes
After you finish it:
- Skill trees EXP prices tweaks (cheaper start skills, more expensive top skills)
- Skill trees for Brevnio Returned, Tosha, and Carl got some rework
- Lower exp requirements for all heroes' levels (except Alma)
- Easier unlock quests of Timeless One and Carl
- Boss prizes are depends on the Act number