🎄Dear friends, on behalf of the teams of indie games Zero Orders Tactics, Broken Soul, Being The Game, Folk Hero, Halver, and our entire indie community we wish you a Merry Christmas and a Happy New Year!
v0.550 - Global Map, TUTORIAL!
Tutorial battle, finally! Global map (you can choose the next battle after finishing the previous one Better (and more balanced) AI for enemy spawn I've fixed a bug I've tried to catch for A YEAR ːsteamhappyː!
v0.520 - SKILL TREES !
Skill Trees - a place to spend XP between battles. ːsteamhappyː They will be different for different heroes
v0.510 - Heroes
Heroes - different start conditions, upgradeable run-by-run (rogue-lite thing)
Better main menu visuals, because you deserve the best ːhappy_yetiː
v0.501 - Quests!
Small fixes and invisible improvements:
Visuals for temporary boosts
Quests! - player will unlock new heroes, units, and spells between runs
Lots of invisible work on sound (because sounds are invisible)