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Heard of the Story? News

V0.6.20 - Control improvements, accessibility, and getting unlost

- Added the ability to rebind controls
- Camera movement via the controller joystick is now natively support (you may have to enable the gamepad option in Steam if you haven’t already)
- Added the ability to point to the town square if you get lost. This will be especially useful at night when the fog is heavier
- Added a toggle in the settings to disable screenshake

V0.6.19 - Small improvements

- Improved building controls
- Fixed typo on error screen

V0.6.18 - Flat map start option and minor improvements

- When starting a new adventure, you will now see a new option to start on an almost completely flat map
- The new adventure configuration crash screen will now point out that a reason for the crash could be an already occupied port by another application
- You can now click on crafting recipes to see the requirements without being near or inside the required workspace

V0.6.17 - Bakery, baguettes, and croissants 🥐

Picture villagers waking to the heartwarming aroma of freshly baked bread wafting through the morning air. A bustling bakery promises to be the epicenter of culinary craft where hands bake dough into delicious bread, croissants, baguettes, and more.

This patch introduces:

- A new Bakery building
- Bakery-related dialogue
- New food items: baguette, trencher, and croissant
- New tool: peel
- New decoration: wooden rack

Bug fixes and small improvements:

- Fixed fire visually glitching when being inside a rotated decoration or building
- Fixed not being able to pick-up campfire decorations
- Balanced immigration so that it’s a bit easier for a new town to attract villagers and to incorporate the bakery
- Decrease loudness of some sound effects
- Updated some existing buildings icon

V0.6.16 - Minor improvements

Based on suggestions from the Discord and Steam community discussions:
- You can now press Escape to immediately exit any conversation. This is both a nice hotkey but also will allow you to get unstuck if there is ever any glitch or lag during dialogue
- Pressing E when inside buildings will allow you to exit them, just like SPACE does
- Fixed teleporting starting campfire