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Cattails: Wildwood Story News

July Dev Update! Beta v0.50: Events, expanded Rival Marriages, & more

Hey everybody! I know we’re a couple days early but the July update is ready so here we are with the monthly development report!



We were thrilled to take part in Steam Next Fest during the month of June, a celebration of upcoming games with free demos. The Cattails: Wildwood Story demo launched June 1 in preparation for the event and is still live for anyone who wants to try it out. We’ll keep the demo up at least until the end of July.

We loved our time showcasing Cattails: Wildwood Story to players on Steam! We got so much great feedback and saw some excellent new traffic to the game’s Steam page. Here’s a couple interesting stats!

-22,500 users have downloaded the demo!
-The median playtime for the demo is over an hour (that’s super good for a demo! 😸)
-Cattails: Wildwood Story is currently ranked #558 out of all upcoming Steam games in terms of wishlists 🙀 (roughly 30 games release every day on Steam so this is really, really awesome to see)

[h2]Beta v0.50[/h2]
We’ve also rolled out a game update to our beta-tier backers! Please note that these new features are not available in the demo.

[h3]New Accessibility Features[/h3]
Two new hotly-requested items were added to the in-game accessibility options menu: Auto-run and Alternative Text!

Auto-run: Turn this feature ON and your cat will always run automatically, without needing to hit the run key. (Default: OFF)



Alternative Text: Turn this feature ON and all in-game text will be replaced with a simple sans-serif font alternative. We’re partial to the stylish hand-drawn font featured in the game by default, but we understand there are plenty of great reasons to want a cleaner, more legible option. We’ve selected Roboto Condensed - Regular as the alternative font as it generally fits the existing character of our custom font face. (Default: OFF)



We’ve also patched up a couple typos, made a few bugfixes, and added a “Sell Everything” button to shops that allow you to sell your items.

[h2]Rival Marriages - New Dialog, Mail, & Events[/h2]

Last month we introduced the Rival Marriages feature to the game. This month we fleshed out some additional details that will make each Rival Marriage even more rewarding to complete.



-New Dialog: Unique dialog was added to each rival marriage spouse, including lines about their kitten(s) after they are born.
-Mail: You’ll receive a thank-you note from each rival marriage couple after you’ve helped them get together.
-Events: We’ll talk more in depth about Events below, but each rival marriage couple now has 3 special Events that must be witnessed before they will pair up!



[h2]Events[/h2]

This is the biggest new feature in Beta v0.50! Events are special cutscenes that play when certain criteria are met. During Events, we have a chance to show the NPCs that live in your colony in a fun new way with scripted dialog and interactions with other NPCs. Some Events require your participation, and there may even be consequences for your choices, so pay attention!



We’ve added 30 Events to the game in Beta v0.50. We also know that some players may not wish to experience the interruption brought about by Events (especially during replays or speed runs!) so we’ve included a feature that allows you to bypass any event. Simply pause the game during an event and select “Skip Event” to instantly continue.



We trust that players who choose to watch Events when they occur will enjoy this new feature. Events have given us a great chance to showcase NPC interactions between each other (not just with the player) and really dig into the quirks and personality traits that make each character unique and fun to be around. You can really learn a lot about your neighbors by watching Events unfold!



Ok, that wraps up the developer update for this month! Looking to the future, we have a few months of development to go still with the impending addition of the Main Story. We’ll have more to say in a future post. Until next time!

-Tyler (@FalconDevelops)

The life sim where you lead a cat colony has a new demo




I'll spare you my cat puns and tell you straight up: The life sim where you play as a cat is back. There's gardening, foraging, decorating, wooing your cat mate, and quite a lot of feline combat, actually. Cattails: Wildwood Story is planning to launch later in 2023 but it has a demo available right now on Steam...
Read more.

✨ Demo Available Now! 🐈 + Beta v0.40

Hello everybody! It’s time once again for the monthly development update!
And wow, what a month it has been! I can’t wait to dive into all the details. BUT FIRST, a major announcement!!

[h2]The free public demo for Cattails: Wildwood Story is AVAILABLE NOW on Steam!!!! 😻🙀😻[/h2]

We have been working so hard on bringing the demo to life! This is the first chance that anyone and everyone can play a sample of the game for themselves. Just open up the Steam page, hit download, and you can play through the entire first season of Spring! Wow!!



We can’t wait to hear all about everyone’s experiences with the demo. Let us know if you’re planning to try it out! You can download the demo right now on Steam!

[previewyoutube][/previewyoutube]

[h2]Beta v0.40[/h2]
And that’s not all! We’ve also got a new version, Beta v0.40, available now for our Kickstarter beta-tier backers. Please note that this update is only for beta-tier backers. Sorry demo players!
Let’s talk about what’s included!

[h2]Rival Marriages[/h2]
By far the most exciting new feature in beta v0.40 is the Rival Marriages system! Certain cat residents may get to know each other very well and pair up as a couple.



There are certain predetermined NPC pairings. Once you’ve befriended both NPCs of a potential couple and treated them very well, one of them may approach you and ask for a bit of relationship advice. You can either encourage them to get with their specified partner, in which case they will soon get married and move in together, or discourage them from pursuing a relationship, in which case they will listen to your advice and remain single.

We’ve done things this way to ensure that you, the player, aren’t “locked out” from dating or marrying a cat that you really want to date by factors outside of your control. However, please note that if a rival marriage couple does end up together, they will remain together and at that point will not be available to romance in the future.



There are 5 rival marriage pairings. We don’t want to spoil who ends up with who, but we’re happy with how it all came together and can’t wait to hear what you think!

[h2]Rival Marriage Kittens! 🐈[/h2]
Yes, that’s right! Rival marriage couples can eventually have their own little kittens that will become a part of your colony!



Between the 5 rival marriage pairings, there are 8 new kittens that can be born! We’ve once again worked with the talented Narabas Artworks on bringing these kitten portraits to life. Here’s a very limited sneak-peak at the cute new portraits 😻



Of course, you can talk to, befriend, and buddy up with these new kittens as well. They add so much life to town with their energy!

At the moment, Rival Marriage couples may seem to get together rather abruptly. With everything going on (demo launch + other publishing tasks,) we were able to implement the Rival Marriages system, but not the other planned system which will support it: Events. These character events will allow us to inject some much-needed personality and pacing into the lives of the residents of your colony, and we plan to use them to make the build-up to a rival marriage proposal much smoother. Stay tuned for more on Events in future updates.

A Note on New Game+ and Rival Marriages:
We’ve made the decision to reset all relationships to their default values when a New Game+ file is created. That includes Rival Marriage pairings. In practice, this means that when you start up a fresh New Game+ savefile, you’ll find any previously-paired Rival Marriage couples will no longer be together, and any kittens they may have had together will be gone from town. But don’t worry! You can work to bring them together again, just like you’ll be working to re-befriend the cats around town. By doing things this way, you won’t be locked out of dating and/or marrying these cats in your New Game+ savefiles.

[h2]Wild Red Roses[/h2]
A minor tweak, but one that was requested by a few of our players, is that we’ve added a spawn location for Red Roses to the Old Farm map region (upper-left hand corner of the map.) Each day 1 Red Rose will spawn here, so you can get started dating a cat of your choosing quicker if you’d like (before Ember starts carrying Red Roses at their shop.)



[h2]Localization Underway![/h2]
Lastly, we wanted to update you all on the status of our German & Spanish localizations!

Our localization partners are currently working very hard on bringing these translations to life, but localization is a very time-consuming process. We’ve done a lot of work behind the scenes this month to get the game ready for localization, but we’re only at the start of the journey.

A fun story: When we started development of Cattails: Wildwood Story, we sat down and did some quick-and-dirty napkin math, coming up with the conclusion that at the end of development the game would probably have around ~100,000 English words. That’s approximately the length of an average novel (!!!)

HOWEVER, what we didn’t consider was all the stretch goals, character dialog updates, and extra fun stuff that we’ve added along the way! When we crunched the numbers, we quickly found out the reality of the situation… The game is already approaching 200,000 words!! 🙀 Twice our original estimate!

(Imagine this, but waaaay more text! These are the kind of files we’re working with as we localize the game.)

We’re really happy with both the quantity and the quality of the text as-is, but all those extra words require a lot of extra work & time from the localization team! Long story short, things are happening on the localization front, but work will be proceeding at a slow-and-steady pace for the foreseeable future.



Okay, that about wraps things up for the June update! Please remember to wishlist us if you haven’t already, and feel free to try out the demo if you’d like to see what the game plays like ahead of the full launch on Steam later this year.

Until next time!

-Tyler (@FalconDevelops)

Cattails: Wildwood Story - Become a Cat! 🙀 Dev Commentary

Celebrate Steam Next Fest with the Cattails: Wildwood Story team!

Join the devs and learn more about Cattails: Wildwood Story, coming to Steam Q4 2023! 🐈

Cattails: Wildwood Story - Become a Cat! 🙀 Dev Commentary

Celebrate Steam Next Fest with the Cattails: Wildwood Story team!

Join the devs and learn more about Cattails: Wildwood Story, coming to Steam Q4 2023! 🐈