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Ocean Punk News

Fixed excessive save exceptions and UI optimization

Hello player, this optimization involves the save structure, so you may have an unexpected situation after updating the original save is invalid , so please pay attention to backup and update carefully .





  1. Fix the exception after saving more than 10, optimize the archive structure

  2. Adds version iterator panel visualization

  3. Changed enemy, storm, weather, season, etc timer to horizontal progress bar

  4. Fixed an exception where ghosts lost their target when reading files

  5. Remove most building collision barriers (keep only wall barriers)

Reworked the tavern with improved save

Fixed some bugs and optimized the difficulty curve.





  1. Reworked the tavern look and spawn logic

  2. Remove the lock lock restriction on the key of the treasure chest

  3. Reduced ghost count, but increased health

  4. Fix archive exception after 10

  5. Reduce the probability of magma fractures and the temperature of fireball

Tame wild fires

Hello everyone good evening, the main purpose of this update is still to optimize the operation experience, and at the same time to fix some previous bugs, including display exception, click exception and so on, thank you for your play and feedback, goodbye.





  1. Fixed intra-office save will not exit the menu exception

  2. Fixed Tavern, Drowning, and other recruiting exceptions only for old characters

  3. Shorten the duration of serious injury

  4. Opening steel deck, fixed bug where trawler wouldn't unlock (presetting issue)

  5. Adjusted the plan panel and added the branch of technology tree

  6. Adjust tutorial prompt box (off screen), fix world size recommendation text error

  7. Slow the spread of the fire

  8. Add Click Research Normal will close the Tech Tree panel directly

  9. Add "View following" How to use

  10. Added violent collision to destroy reef trees directly

  11. Fix achievement no exception: Tit for tat

English Version Announcement

Sorry for giving a bad experience to the players. Cause of the bugs, there are some translation problems in the English version. We are going to fix these problems so we will temporarily close the English version and open it when the problems are solved.

Added crew automatic counterattack; The vagabonds' goods go up!

This update will improve the operating experience and optimize the numerical balance, thank you for your support!





  1. Link Board Return button renamed "Recall"

  2. Seagull cuts to 50 blood points

  3. Sandcastle adds a small amount of health recovery

  4. Merchants can make multiple purchases and add lights at night

  5. The prices of goods in shops are rising

  6. Add intra-office archive button

  7. Increased single impact limit on deck (25)

  8. Villains automatically fight back when they are wounded