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Ocean Punk News

Fix login archive exception and optimize container view

Hi, this optimization is still about fixing past bugs and optimizing UI operations.





  1. Fixed the character reading file while on the island, where the character would run directly out of the ship and into the water far away

  2. Stones falling from rocks and pillars;

  3. Increase ore consumption in the middle and late technological nodes

  4. Adjust the sequence arrangement of planting and other technologies

  5. Added a separate discard button for items in the bin

  6. Optimize the box resource view

  7. Added rule that Mulberry Gathering should not save the dead

  8. Added azimuth Pointers to merchants and pubs

The file reader brush is finally free of hhhhh

I'm going to bed





  1. Optimize the building immersion mechanism

  2. Fixed an exception to the reader brush equipment

  3. Fixed incomplete storage exception of read resource

  4. Fixed chest not opening exception

Fixed inability to harvest exceptions and visual optimizations after cancelling

This optimization will resolve more crew waiting exceptions, while optimizing a few art and fixing UI errors.





  1. Fixed failure to harvest exceptions after cancelling a task

  2. Added task sleep mechanism baseline time (about 5 seconds)

  3. Fixed bug Mc-10889 - Tutorial Tech prompts not working properly

  4. Added deck damage message

  5. Redo deck ripples

Fixed excessive save exceptions and UI optimization

Hello player, this optimization involves the save structure, so you may have an unexpected situation after updating the original save is invalid , so please pay attention to backup and update carefully .





  1. Fix the exception after saving more than 10, optimize the archive structure

  2. Adds version iterator panel visualization

  3. Changed enemy, storm, weather, season, etc timer to horizontal progress bar

  4. Fixed an exception where ghosts lost their target when reading files

  5. Remove most building collision barriers (keep only wall barriers)

Reworked the tavern with improved save

Fixed some bugs and optimized the difficulty curve.





  1. Reworked the tavern look and spawn logic

  2. Remove the lock lock restriction on the key of the treasure chest

  3. Reduced ghost count, but increased health

  4. Fix archive exception after 10

  5. Reduce the probability of magma fractures and the temperature of fireball