patch 0.805
patch 0.805 - 14.11.2024
- Fixed confusing text when saving to clarify that nothing is being overwritten.
- Resolved a rare bug where the dialogue camera occasionally passed through the hero’s teeth.
- Ludolf continues to sell animals even after you've bought his village and confirmed that everything is fine (Note: you buy his village at the highest possible tribute, and he currently offers no quests).
- Corrected materials on a single door wall.
- Moved the info text slightly lower from the middle of the screen to avoid covering the target.
- UI information no longer blocks interaction with the rest of the game.
- Fixed the breeding bar so you can now adjust it to retain a certain number of animals in your building after breeding, rather than automatically selling them all.
- Added a safeguard to prevent naming saves in formats not supported by Windows, which previously caused a visual bug that appeared to make saves disappear.
- Fixed an equip/unequip bug where entering a UI or dialogue required a second unequip before equipping items again.
- Added decorations to Macko's Villages.
- Fixed the shoveling animation for NPCs.
**Co-op:**
- It’s recommended to start a new game to avoid cross-version bugs.
- Fixed a hotbar bug during equip/unequip actions for the client.
- Resolved the client-side kicking issue to prevent spamming and ensure damage is counted.
- Fixed a co-op save bug where the joining player could end up lying on the ground unable to stand.
- The client can now see tools in the hands of all NPCs.
- In co-op, your armor, hotbar, and items persist after death, not only the first 15.
- Items like arrows and potions now stack in loot after death.
- Improved map markers.
- UI fix: the player number bar now correctly displays 2 at the beginning of the game, rather than 1.
- Chat messages (such as “X joined the game”) now disappear after a short time.
- Pressing Enter opens and closes the chat if you type nothing.
- Fixed confusing text when saving to clarify that nothing is being overwritten.
- Resolved a rare bug where the dialogue camera occasionally passed through the hero’s teeth.
- Ludolf continues to sell animals even after you've bought his village and confirmed that everything is fine (Note: you buy his village at the highest possible tribute, and he currently offers no quests).
- Corrected materials on a single door wall.
- Moved the info text slightly lower from the middle of the screen to avoid covering the target.
- UI information no longer blocks interaction with the rest of the game.
- Fixed the breeding bar so you can now adjust it to retain a certain number of animals in your building after breeding, rather than automatically selling them all.
- Added a safeguard to prevent naming saves in formats not supported by Windows, which previously caused a visual bug that appeared to make saves disappear.
- Fixed an equip/unequip bug where entering a UI or dialogue required a second unequip before equipping items again.
- Added decorations to Macko's Villages.
- Fixed the shoveling animation for NPCs.
**Co-op:**
- It’s recommended to start a new game to avoid cross-version bugs.
- Fixed a hotbar bug during equip/unequip actions for the client.
- Resolved the client-side kicking issue to prevent spamming and ensure damage is counted.
- Fixed a co-op save bug where the joining player could end up lying on the ground unable to stand.
- The client can now see tools in the hands of all NPCs.
- In co-op, your armor, hotbar, and items persist after death, not only the first 15.
- Items like arrows and potions now stack in loot after death.
- Improved map markers.
- UI fix: the player number bar now correctly displays 2 at the beginning of the game, rather than 1.
- Chat messages (such as “X joined the game”) now disappear after a short time.
- Pressing Enter opens and closes the chat if you type nothing.