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Oh no, the game is dead :(

[h2]Welcome Knights and Princesses[/h2]

The title is, of course, a joke. We're working very hard every day to fulfill your needs. With only two people on the team, time is obviously an issue when creating a game like "RobberKnight".

I’ve noticed that many of you feel anxious when I don’t post updates, so I’ve decided to return to my original plan of providing at least one progress update each month—to keep you in the loop. Now, let’s talk a little about the next update.

The next update is called "The Freedom Update". Why?

[h2]Build everywhere – survive anywhere[/h2]

We're upgrading and changing all parts of the game, both in terms of logic and performance, so that you'll be able to build almost anywhere in the world—except, of course, within other human settlements.

For those of you who don’t want to build from scratch, don’t worry—the pre-made village that you can rebuild from the council table is still in the game. From now on, the updates will focus on adding new content, not remaking the game’s core systems.

Of course, once you're free to build creatively, you'll need more space, so:

[h3]1. New parts of the map[/h3]



[h3]2. Faster resource gathering\[/h3]

* Many of you mentioned how much fun you're having gathering resources manually, so now you'll once again be able to chop down trees and mine rocks.
* Resource-gathering points will now have three upgrade levels—each upgrade increases production speed.
* There will also be special missions targeting caravans carrying the resources you need.

[h3]3. Replacing placeholders with cool quest areas and buildings\[/h3]





[h3]4. Be a knight—rain or shine, day or night\[/h3]





So yes, a lot of new content is coming—and some old features are returning, properly polished this time. One of our top priorities is also fixing the co-op mode so that you can finally enjoy the game not just with two players, but with a full group of four knights.

As for dates... well, you know something always goes wrong when I start throwing those around. So we’ll stick to the philosophy: *when it’s properly done, we’ll let you know*. It’s the best way to avoid more frustration and ensure you fully enjoy the next update. Just sit back and relax—no more serious bug hunting.

That’s it for today. I’ll try to prepare something more in two weeks—no promises—but for sure, there will be another update in a month.

Have a great day,
Your scribe and developer,
Sartorian