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One of the last

[h2]Welcome Knights and Princesses[/h2][p][/p][p]First let me thank all of you who have supported us thus far. Every copy bought and every piece of feedback given was a big brick in making the game better. I would also like to encourage you to join today because it is one of the last promos before the main premiere, and one of the last moments to get that feeling, "Ah, I am one of those who made it possible."[/p][p][/p][p][dynamiclink][/dynamiclink][/p][h2]Working
on a 1.0 is completely different[/h2][p][/p][p]You cannot be lazy anymore. There is no more place for[/p][p][/p][p]- oh, this icon says what it needs to say[/p][p]- but it does not fit[/p][p]- but it's nice, let's keep it[/p][p][/p][p]Everything is being made by hand, everything is created in one style.[/p][p][/p][p][/p][p][/p][p][/p][p][/p][p]It may seem like a small thing, but I just want to show you how deeply we care about our game. We are taking care of every detail, preparing it for 1.0.[/p][p][/p][p]There is, of course, much more exciting stuff coming than icons in one style. For example:[/p][p][/p][h3]Directional combat[/h3][p][/p][p][/p][p]Many of you said that you like the current combat, but at the same time there is a certain lack of control. So we thought that adding a layer of choosing attack directions to the current system would make it work really well.[/p][p][/p][p]We also added the same behavior to the AI so the combats feel more like a medieval duel.[/p][p][/p][p]It poses some challenges with fighting animals, but we will figure it out.[/p][p][/p][p][/p][h3]Better AI combat behavior[/h3][p][/p][p][/p][p]We are also working on making the AI behave more like human beings in combat, with some level of caution and preparation before attacking. Not like now, where they rush in like crazy bulls, which is very visible in the trailer we have right now ^^[/p][p][/p][h3]Building wherever you like[/h3][p][/p][p]Yes, your creativity will once again be able to unleash the greatest of castles, but it will not have to. The premade city is still there to rebuild, and we are working on some cool additional stuff to make it much cooler.[/p][p][/p][h3]Reliable co-op, plus you can wander with your character to your friend's castle (Game)[/h3][p][/p][p]We figured out that playing co-op in the classic way, like I play with my wife, is not the only way to play it.[/p][p]We saw that many of you like to play alone but would love to visit your friend's game with your character to help them out on a quest or a building task.[/p][p][/p][p]Many of you would also like not only to show screenshots, but to invite some of your gaming friends to see the castle with their own eyes.[/p][p][/p][p]Or you just want to win a battle together, help out on a quest.[/p][p]That is why we are changing the whole system so your character can wander between games, and you can invite people to your game.[/p][p][/p][p]Not only start and finish a game with the same set of friends.[/p][p][/p][p][/p][h3]Secrets[/h3][p]And I will keep a few secrets for the main event ;)[/p][p][/p][p][/p][h2]Dates[/h2][p][/p][p]I will not put a cage on quality this time. We are aiming for the exact result we have in our heads. It often means having to learn a lot of new things. So, as you love to say:[/p][p][/p][h3]"It is ready when it is ready"[/h3][p][/p][p]But the plan is to finish 1.0 in the first half of 2026.[/p][p][/p][p][/p][p][/p]