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FAQ - Most common questions

[h3]What fighting system do you use?[/h3]

We are aiming for a system like in Chivalry2, as we are big fans of this game. So thrust, upper, left, right hit, (so much you will be able to test in the demo) strong hit, block, dodge, weapon throwing. (This should be ready for the EA on 15 July) Pretty fun.

[h3]How can I join the Early access? Where can I find the demo?[/h3]

Both will be available here on Steam -

Demo 1-2 June, Early Access 15 July.

[h3]Can I play it Solo?[/h3]

Yes, this is a solo game with the option to invite your friends to take the adventure together. There will be some level adjustment, so you don't get bored to death when playing with 4-7 people.

[h3]Is this an Open World? How big it is ?[/h3]


Yes it is an Open world, pretty big but not very big. It takes 10 minutes to walk across the map when you don't stop and nothing bothers you – which is rarely the case.

[h3]Are you a MMO?[/h3]

No, we are not an MMO, and we do not plan to be. We want to focus on games we think we understand so single-player, co-op, survivals and RPGs.


[h3]Co-Op? What does it mean?[/h3]

It means you can play it with up to 8 friends (including you) Build something together, rob something together, but the game is very good fun playing solo too. At least for us. You will have the occasion to judge soon - Store.steampowered.com make sure to wishlist, so you don't miss the demo.

[h3]What genre are you?[/h3]

We are single player sandbox, survival with elements of RPG. That you can play together with your friends (That is the co-op part) So building camps later castles and raiding together is available.

We are a Sandbox - survival with elements of RPG, not the other way around. That is important, so you can set your expectations right.


[h3]How about PVP?[/h3]

Next year there will be a dedicated scenario for that. Where you can fight 4vs4 Steam friends vs Steam friends. For now, it is your decision. You can – join a co-op session together and go your separate ways – than have a fight against each other. But the fun is up to your creativity.

[h3]Will there be 3rd person too?[/h3]

In the EA, probably yes. But not in the demo


[h3]What other games are you sort of similar too?[/h3]

Many people say on Facebook we are similar to Kingdom Come Deliverance.

But we are Raubritter, we are trying to make our own path, but if you want a description what to expect we would say, we are more a cross between Valheim, the forest and medieval dynasty.

[h3]Will there be a console version?[/h3]

After the Early Access we will work on that so around end of 2023 if all goes well.

[h3]Where are you guys from?[/h3]

We are all from Poland, except our music guy, who is a Greek (https://www.youtube.com/c/steliodas?app=desktop).

[h3]What languages does it support for now?[/h3]

English, Polish and German

[h3]What engine are you using?[/h3]

We are working on Unreal Engine.


[h3]Will Terraforming be in this game?[/h3]


No, unless the community will ask us for it. But it would be a giant change – so it would probably come later as a DLC.



[h3]CAN I Play the game without robbing?[/h3]


Yes, you can, but it is much harder to „end” the game.


[h3]Do we have to do everything alone or there will be salves/companions?:[/h3]

There will be slaves (gathered from raiding villages) and companions NPC`s added later in the Early Access, We hope around May 2023, for now there is a simple story line teaching our baron to do all this simple stuff on his own.

So be sure to invite your friends, so they can do the hard work for you 😉



[h3]What do we do with our loot? Are there shabby dealers we can sell the goods to, or do we process them all ourselves?[/h3]



There is a shabby dealer on the map. But after unlocking with a quest, you can build a black market station in your camp where you can sell stolen goods. Before that, you have either to store them in your camp or run to this guy with your loot.



[h3]Also, how concise will the camp building be? Is it just a cooking place with tents and palisades, or a real fortified position with houses?
[/h3]


As we are planning to add a little PVP scenarios (so your band vs your friend's band) the base works like in Rust. So you place a, in our case, banner to claim the surrounding land. You can build the banner where ever you choose - except the main road which exists for the purpose of robberies, NPC villages or special places. The rest of the world is for you.


[h3]How did you come up with the idea to make your main hero a Raubritter?[/h3]

There are games to make you feel like a hero saving the world, we want to create a game that lets you blow off some steam, be someone you are not in your real life, someone bad, who does put a lot of value to life. So what better character to achieve it than a Robber knight with hurt ambitions? Of course, outside of games, we condemn any sort of violence or getting rich by harming others.


[h3]How realistic will be this game?[/h3]

Armors and swords – We were trying to keep it as historical accurate as possible, but we made exceptions to give the game a little more variety.

So you can find a helmet called the dog's face which is a XIV century helmet, but you can find also a helmet called armet which appeared on the battlefield at least 100 years later.

But no black ebony, master giant sword etc.

Food in game – Food and „potion brewing” is pretty realistic. You can think – WTF, how potion brewing can be realistic. So we based the system on real plants and their real properties. Of course, for game purposes, we made them much stronger, so you don't have to drink them for 3 months to get better. But if you know real life herbs you will fast figure out what to use to get better, if not, the game will try to tell you that in stories or books.

According to food, we made sure there will be no food in game that is not medieval – like things we all good know, but they were not here. For example potatoes. Our alcohol is made of honey etc. The food rots overtime. But you can prepare rations (dry meat) that will not decay.

[h3]Will there be destruction of buildings?[/h3]

You can destroy your friends buildings or your buildings can be destroyed by NPCs, but we are still figuring a way to let the player destroy everything on the map. We think we will let you do this even if it means destroying the main story. It is your world, so you should be able to do with it what ever you want and set your own goal, not pursue something the game told you to do. But it is a work in progress.