Week 10 - Close but not yet there
So I prepared a little movie with the new map. Showing you how the game looks now. We misjudged the time frame but well - it is basically a new game - what you will get - I hope next week.
I am sorry, but the things games can surprise you with. That is a story for a whole night tale.
Here the movie and screenshots and under it what we have still to do - or improve after the changes.
[previewyoutube][/previewyoutube]
Diffrent types of materials for you to choose


New decorational items ( a lot more than you can see here)


1. Translation
2. Icons for new items
3. Deploy Merchants
4. Write new Tutorials (almost everything is different and more complex)
5. Add very simple AI life to the capture points and the city
6. Balance the guards and caravans to be more fun.
7. Performance tests
8. I have gone over my work too - and there are still a few points on the map I am not happy with. So I will use the additional week to improve it, too.
9. There is a small chance it will come together with the co-op
10. The new building system gives you tons of new options now, but to tell the truth if I would be new to the game and don't know the rules I would just quit. We have to make it easier and more pleasant to use also for new players.
11. Add the bronze items to crafting stations
It is mainly my bad that we have so many delays. I prepared to many changes at once and on top of that made the map much bigger and dense than it was. But to my defence - I just want to make you happy and proud that you are supporting us :)
I am sorry, but the things games can surprise you with. That is a story for a whole night tale.
Here the movie and screenshots and under it what we have still to do - or improve after the changes.
[previewyoutube][/previewyoutube]
Diffrent types of materials for you to choose


New decorational items ( a lot more than you can see here)


1. Translation
2. Icons for new items
3. Deploy Merchants
4. Write new Tutorials (almost everything is different and more complex)
5. Add very simple AI life to the capture points and the city
6. Balance the guards and caravans to be more fun.
7. Performance tests
8. I have gone over my work too - and there are still a few points on the map I am not happy with. So I will use the additional week to improve it, too.
9. There is a small chance it will come together with the co-op
10. The new building system gives you tons of new options now, but to tell the truth if I would be new to the game and don't know the rules I would just quit. We have to make it easier and more pleasant to use also for new players.
11. Add the bronze items to crafting stations
It is mainly my bad that we have so many delays. I prepared to many changes at once and on top of that made the map much bigger and dense than it was. But to my defence - I just want to make you happy and proud that you are supporting us :)