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Tap Ninja News

Tap Ninja v7.1.9 is live!

● Seasonal task to defeat 5 million enemies has been reduced to 2.5 million
● During Season 2 triggering an Enemy Frenzy will now also trigger an extra Samurai Frenzy
● Firefly events - Coin drop Big & Coin drop MEGA now also spawn a Samurai Frenzy during Season 2
● A few bug fixes

Tap Ninja v7.1.8 is live!

● Seasonal Upgrade tree can now be advanced by players that accidentally missed it the first time. Note that the 'Starting currency' upgrades might not give you the appropriate currency after the Season started! (this is a temporary fix only for this Season!)
● In Seasonal game, the pre-unlocked and perma-locked Medal upgrade levels are now deducted from the required amount to unlock the next Medal tree row
● A few bug fixes

Tap Ninja - Season 2 is live!

[h3]Season 2 has started![/h3][p][/p][p]Participate in the Season 2 event of Tap Ninja and start a new Ninja run in the woods overrun by angry spirits![/p][p]Complete various seasonal tasks to unlock The Decayed Irbinok skin and the Grove of Souls background![/p][p](The cosmetics are temporarily exclusive!)[/p][p][/p][p]This Season focuses on enemy quantity, so each Wagon drops three times the enemies, while Samurai Frenzy activates on every single Firefly 'non-regular' event![/p][p][/p][p]Season 2 is active from October 31st to November 30th![/p]

Tap Ninja v7.1.6 is live!

● Away income boosted

Tap Ninja v7.1.5 is live!

● Away Income re-balanced & boosted
● Bags of Gold in the Amber store have been re-enabled
● Default hotkey for switching to/from Seasonal game changed from F12 to F10
● Some bug fixes