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Tap Ninja News

Tap Ninja - Kite Festival holiday tasks are live!

To celebrate the start of harvesting season, the Kite Festival holiday week is now live!

During this week complete as many tasks as you can to unlock various rewards, among them the soaring Kite Hat!
(Not all tasks can be completed by all players)

The event is active from January 10 to January 16

Tap Ninja - Voodoo Festival holiday tasks are live!

To celebrate the festival of spirits, the Voodoo Festival holiday week is now live!

During this week complete as many tasks as you can to unlock various rewards, among them the warding Voodoo Mask!
(Not all tasks can be completed by all players)

The event is active from January 3 to January 9

Tap Ninja v6.1.2 is live!

● Fixed a bug with Survival factions not being randomized correctly
● Pet tint menu fixes for mobile devices
● Bug fixes

Happy New year! + Tap Ninja's 2024 retrospect

Another year passes, another year approaches.
Let's take a look at how the last year went for Tap Ninja, and how the next one will go:

[h2]What was[/h2]
This year saw fewer updates to Tap Ninja while the updates themselves were much bigger in scale. Namely "Conquest": the work on this update started right in January and was released in July - this update added a whole new game to Tap Ninja and changed the direction of the game. It also saw the most engagement to the game in its history. Naturally, because of this more focus was spent on fleshing out Conquest with the recent v6.1.0 update, which seem to have been the least buggy update for Tap Ninja ever!

We as a community also managed to raise over $12'000 for children in need! A massive feat!
We found numerous amazing artists during the Tap Ninja's 3 year anniversary art contest!

[h2]What wasn't[/h2]
Because of the change in the games focus, previously planned updates had to be changed or delayed. v6.1.0 was supposed to focus on the main game and expand the Holiday tasks with unique quests each week. v6.2.0 would have added social features like player profiles and leaderboards.

The old roadmap features of "Artefacts" and "Dimensions" are still yet to be implemented as well, being delayed only slightly from the original 'winter of 2022' & 'spring of 2023' release dates... (game dev is more time consuming than you'd think)

[h2]What is[/h2]
At the moment I'm working on the v6.2.0 update, the current release estimate is March/April. It will focus on the main game and include:
  • New main game building
  • Research Tier 16
  • More Achievements
  • New Pets (because of generous donators during the charity stream!)
  • New main game enemy (because of generous donators during the charity stream!)
  • New Pet tints
  • More proper weather effects
  • More fleshed out weekly holiday tasks
  • Dye your Heroes in more than 1 dye
  • Dye your Heroes hat
  • More Heroes and other Conquest stuff
  • Dust & Feather transmutation


[h2]What will be[/h2]
Instead of breaking down the updates onto a timeline (that never works out), I'll simply note down the planned features to be implemented this year for Tap Ninja.
  • In-game leaderboards: See how you rank among your friends and the whole playerbase!
  • Seasonal game - Start an almost fresh new game that lasts for around 3 months. Each season has a different bonus like x4 Gps or x3 Elixir. Compete with other players by getting as far within the season as possible and unlock exclusive cosmetic rewards for the main game! (this is essentially what "dimensions" were supposed to be)
  • Personal Dojo - Give your ninja a break from all that running by constructing your personal dojo! Unlock furniture by achieving milestones in the game and decorate the place!

When will all this be implemented? Who knows, this year hopefully.

Have a nice and fulfilling 2025! The year of the snake!

Tap Ninja v6.1.1 is live!

● Personal Hero now doesn't appear first on the Hero list
● Main game Hero animations for Locke, Duncan, Alekas, Xyzl, Dia added
● Weekly feather rewards boosted
● Pet tints that were locked on mistake are now correctly unlocked for the players affected
● Fixed a game breaking bug that affected a couple of players
● Some visual improvements
● Bug fixes