1. Tap Ninja
  2. News

Tap Ninja News

Tap Ninja v2.8.4 is live!

● Improvements to Buy All and Buy buildings buttons
● Buy Max limit for upgrades increased by 10 times
● Cooldown timer added on both abilities
● Bringing game in focus will now correctly give the Away income
● Saving stability improvements
● Bug fixes

Tap Ninja v2.8.3 is live!

● Highlander (b) character added, which is unlockable by perfecting Challenge Pack 5
● Rope Hook and Shuriken Vortex now can't be activated at the same time
● Slightly nerfed challenges 3-23, 5-5, 5-6
● Having enough Stars for a new Star Upgrade will now give a prompt
● Statistic displaying the current Building Milestones added
● For some users Upgrade and Building buy buttons are now less glitchy
● Now holding Shift or Ctrl and pressing E/W/Q will toggle the Auto usage of Energy/Hook/Vortex
● FPS cap is now the same as your monitors refresh rate
● Performance improvements
● Bug fixes

Tap Ninja v2.8.2 is live!



Featured artwork made by Masaman (ちぃくん) @chikunda3

● Serbian language added (thank you mp2!)
● Improvements to the stability of the game after leaving it open for 2+ hours
● Performance improvements
● Progress saving and loading improvements
● Energy now detects enemies correctly
● Ninja is now much fast when using a Shuriken Vortex during a Firefly Storm

Hotfix for v.2.8.0

● No enemy will go past active Energy anymore
● Added a toggle option for automatic Rope Hook and Shuriken Vortex upgrades

Tap Ninja v2.8.0 is live!



● Upgrade Tier 12
● Additional upgrade row added for Tier 11
● New Ascension Tree upgrades
● New unlockable Building
● Challenge pack 5
● New Star Upgrades
● New Achievements
● Buffed some end Ascension upgrades
● Random lag spikes are now fixed
● Added a list for recently earned Achievements
● Fixed a bug where certain players couldn't see the Ninja
● Rope Hook slash now count's all the enemies that were hit
● Clicking outside a popout (achievements etc.) will now close it
● Some bug fixes