Update 0.7a - The Hordes of Hell Update - is Now Live!
[h2]Enemy changes[/h2]
[h3]Other changes[/h3]
- Beware: 9 new devilish enemies have been added to the game.
- Tower Shield Guards now have an additional weapon, better AI, and are more "active"
- The branding iron no longer inflicts knockback (cultists instead are personally imbued with unnatural force)
- Flesh cultists should no longer stand around idle when no more frontline allies remain to engage with the player
- All demons now have darkvision.
[h3]Other changes[/h3]
- The "close" prompt for popup tutorials now moves a bit to help players see it
- Status icons are always shown if the user has a temporary/expiring one, making it easier to track their status
- All items with imbued spells now show a more fleshed-out description of the spell they cast
- Fixed a bug where dying in the character select hub soft-locked the player
- Recharge and charge times of various spells have been tweaked for better balance.
- You now move more slowly while "holding" a fully charged spell.
- Armor now plays clash FX when fully negating a damaging blow
- Displayed item/ability info now handles the width of displayed content better
- Fixed a bug causing certain characters to spawn with equipment/property modifiers applied twice 9_9