Update 0.7b - The (Even More) Hordes of Hell Update - is Now Live!
[h2]Key changes:[/h2]
[h3]Enemy changes[/h3]
[h3]Ranged combat changes[/h3]
[h3]Other Changes[/h3]
Also, Happy New Year! :D
- Prepare thyself for even more demonic foes
- Ranged combat has been revised (see below)
[h3]Enemy changes[/h3]
- Three more terrifying fiends have been added to the depths: the Skinless Walker, Doomringer, and Ignifex
- Cruciform Thralls now sometimes scream when charging you
- The Priest of Blood's boss arena now contains foul, mysterious eggs...
- Gums can now shove their bulk backwards, knocking away players at their rear
- Greaselings now spread fire to nearby creatures and objects while burning
- Various other minor tweaks to enemy difficulty
[h3]Ranged combat changes[/h3]
- You can now find more ranged weapons: shortbows, longbows, and greatbows
- Bolts are now Arrows, and are used by both crossbows and regular bows
- Arrows have a high chance to persist after being fired, allowing you to pick them up again
- Projectiles now fire with different speed/duration multipliers from different weapons
- Crossbows now take longer to reload
- Quivers no longer provide endless ammo, but instead provide a larger, dedicated ammo pool that gets refilled as you discover ammo of the same type on your Descent.
- Individual arrows now gleam on the ground (like gold)
[h3]Other Changes[/h3]
- Vampiric blood consumption now glows, making it much more visible in dark areas
- The Frozen Needles spell has been reworked and now provides a buff that auto-summons needles over time, instead of constantly needing to be recast
- Icicles summoned by Frozen Needles can now be used as arrows if you have no other ammo
- Carried items now show a comparison against the slot they would replace (if no space remains)
- Dropped horns can now be played
- Corpses of summons and ephemeral creatures now fade away and vanish
Also, Happy New Year! :D