Update Version 0.2.2 - Custom Room Rules
First Major Update since releasing into Early Access
Hello Zombies and Survivors!
In this update you'll be able to adjust additional rules when playing in a Custom Room.
Ever wish you had a few more bullets to figure out who the Imposter is, or felt you could cause more chaos as a Zombie with extra time? With these new custom rules, you'll be able to adjust the settings in a Custom Room to tailor the experience to your liking!
[h3]Patch Notes:[/h3]
Added custom game room rules where players are able to:
- Change game duration
- Change the number of innocent to be killed by imposter
- Change number of generators that can be broken
- Change the max number of innocent kills for defender
- Disable/Enable the red defender outline (for imposter)
- Start game with 0 cooldown for Hunter/Engineer
- Change max number of level
- Start game with available upgrades
- Change Trap Stock capacity (For Hunters)
- Change max number of traps that can be simultaneously placed (For Hunters)
- Change Trap cooldown (For Hunters)
- Change Scan cooldown (For Engineers)
- Change Scan duration (For Engineers)
- Change Scan accuracy (For Engineers)
- Change the duration of zombie form when an imposter transforms
- Change the level of infection to start with when the game start
- Change the intensity of infection
Reporting system - Players now can report one or more player for the following reasons:
- Cheating/Hacking
- Harassment/Abuse
- Unsportmanlike conduct
- Inappropriate content
- Inactivity/Afk
- Bug exploitation
As we continue down this road of early access, let us know what you would like to see! Whether you post in the Steam Forums or on the Wandering Wizard Discord, we want to hear from you!
- The Zombie Within Community Team
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