Motördoom Anniversary
Let's celebrate one year of Motördoom
[p]Let's celebrate 1 year of Motördoom with a new update and a sale![/p][p]One year passed already since Motördoom was released! And what a year it was. The game was received very positively which makes me very happy. I managed to create a couple of Bundles with awesome games, the game got Steam Deck Verified and best of all I implemented Workshop Support! [/p][p]Motördoom is a game i made entirely on my own and it's awesome to see that so many of you enjoy it. Thank you very much! I am especially stoked by all the awesome Mods that were made! Playing levels and using skins that others made is such a fun thing for me and I'm always hyped if I see that new stuff got uploaded! Keep 'em coming![/p][p]I'm currently working on a port for Nintendo Switch which will be ready soon and then hopefully get approved for release. Alongside porting, I reworked a lot of the game and made some fixes and changes. I'm always glad to receive feedback and bug reports so I can fix the game and make it as good as possible. So thanks to everyone who took the time to write some feedback, ideas and suggestions.[/p][p]- [p]Rider can now grind around corners[/p]
- [p]Level updates to improve the flow[/p]
- [p]Added grace period after landing to improve combos dropping before grind/wheelie[/p]
- [p]You now have the option to choose cards randomly when presented with cards[/p][p](this will skip the choice and pick all the cards you need to choose at random)[/p]
- [p]"Demonic Offering" sound will only play once per upgrade[/p]
- [p]Reworked the acceleration code and added a max speed value that prevents you from becoming too fast[/p]
- [p]Changed some locations of collectibles to better fit the changes to the levels[/p]
- [p]Added some new gaps[/p]
- [p]Changed the look of the background in the menu[/p]
- [p]Slightly changed some UI elements in the menu[/p]
- [p]Fixed some typos / translation errors[/p]
- [p]Fixed Pause Menu (back on keyboard is now backspace, closing ESC)[/p]
- [p]Fixed Leaderboard bug that did overwrite best score on first upload of session[/p]
- [p]Fixed Leaderboard displaying order incorrectly when player names couldn't fit[/p]
- [p]Fixed a rail that caused stopped your combos in the Old Factory stage[/p]
- [p]Fixed photo mode input that didn't work in Demon Forge stage[/p]
- [p]Prevent you from accessing the menu before intro is finished[/p]
- [p]Fixed Options Panel not displaying correctly for different aspect ratios[/p]