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VRM Posing Desktop News

v4.0.2 | IK bugfix | Mirror IK | Parallel movement of IK

[h2]Version4.0.2[/h2]

IK bugfix

Fixed body twisting when a character's hip bone is rotated.



Mirror IK



Parallel movement of IK



[h2]Next Updates[/h2]
Supporting vrm1.0 and Update VRoid SDK.

[h2]Future Updates[/h2]

* Look At IK
* 360° Background(HDRI)
* Adding Building-related Props
* Recieve VMC protocol
etc.

My Update Schedule Link is here.

https://www.notion.so/evelyngamedev/11337098773e464d95d6d0fd06bea85e?v=0730ec2c3c4e432fb9647e8495470641&pvs=4

I hope that my app helps your creative works.

Procedure for generating current data from past favorite data

Generate current favorite data from past favorite data


In version 4.0.1, I changed the specifications for favorite poses and favorite expressions, and I apologize for any inconvenience caused.

Since it is difficult to programmatically convert them into a form that is easy for users to understand due to patch processing, etc., I have developed software to generate data for the present from past data.

The past data will not be deleted, so you can continue to use version 4.0.0.

[h2]Download Data Generation Software[/h2]

Please click on the link below to download the software for conversion.

https://drive.google.com/drive/folders/1bHzC0MdT4DlRfsddHYYtsDvmEiaE7DcA?usp=sharing



When the application is launched, the number of pieces of past data is displayed.



[h2]Generate favorite pose data[/h2]

You can load characters from the top right button.
Load the character you wish to use to generate thumbnail images.



Take a thumbnail image and enter a name to generate a pose or skip generating poses.

The Finder or Explorer will open the destination for the new pose data, so you can easily see how it is generated.



Work is completed on all poses.

[h2]Generate Favorite Blendshape[/h2]

Please load the character you wish to confirm the application of the shape key.

Loading a character is for confirmation, so it is not necessary to force it.



For each blendshape, give it a name of your choice and generate it.

You can also check the Finder or Explorer to see where the new data is saved.

Once all blendshapes have been created, you are done.



When the work is completed, the favorite data will be reflected in the latest version.

Data from previous versions will still exist, so you can continue to use version 4.0.0.

[Version4.0.1] IK / Favorite data, etc.

Version4.0.1


In this update, I have received feedback that data such as favorite poses cannot be transferred when a new PC is purchased, so I made it possible to manage favorite data in the Finder and Explorer.

Starting with this version, the names and thumbnail images of favorite poses are required and are no longer compatible with data from previous versions.
The same is true for Blendshape favorites.

I apologize for the inconvenience, but you can generate data for the present from past favorite data by following the instructions in the link below.

https://store.steampowered.com/news/app/1895630/view/3689056597620111620

Version 4.0.0 can also be downloaded from the link below.

Version4.0.0 https://drive.google.com/drive/folders/1CguyaeFFSzfOUMgJvq2rZm4Jnqpedd2T?usp=sharing

[h2]Update Details[/h2]

[h3]Silhouette display when world light is set to 0[/h3]



[h3]IK Improvement[/h3]
IK behavior has been improved and will continue to be improved in the future.



[h3]File management of favorite data[/h3]
Changed to save data such as favorite poses in file format.

You can check the folder path from the bottom of the settings panel.



Click on the icon to view the folder in Finder or Explorer.

[h3]Favorite related[/h3]
  • Thumbnail image registration to Pose's favorite data
  • Register any name in Blendshape favorites
  • Post-effects favorites
  • etc.


[h2]I plan to proceed with VRM 1.0 support in the next update.[/h2]
Loading vrm1.0 is now supported in the newly released VRoid SDK 0.2.0 on May 18.

So, I plan to update the SDK and rewrite code of my app for vrm1.0 in VRM Posing Desktop as well.

[h2]In addition, the brand assets have been updated.[/h2]

You may have noticed that the graphic assets on the app icon and store page have changed.



By merging the sphere and paintbrush into a symbol, we have meant to manipulate the indirectness of the character to create artwork.

The app icon and app logo can be downloaded from the URL below.

https://drive.google.com/drive/folders/1ziKBh__VUmBWz_efdymrT8Xl7mR3um7q?usp=sharing

I hope VRM Posing Desktop will accelerate your creative works.

[Version4.0.0] Save Scenes. And my new journey.

Version4.0.0


[h2]About this update[/h2]

  1. Scene Export / Import
  2. Tone Mapping ACES
  3. Hand Sliders Update




[h2]My new journey[/h2]

Thank you for using my app.

Since the release of the VRM posing desktop, more than 146 updates have been made.

Thanks to you all, as a full-time individual developer, I have been able to continue updating so frequently.

However, times are about to change drastically.

More and more products will be developed with money, like VARK Shorts.

If a well-capitalised company releases a posing app for VRM, indie apps like VRM Posing Desktop will be crushed in an instant.

So I need to try new things.

In the future I would like to work on further application and game development.

[h3]GameDev[/h3]

I believe that many of users are talented 3D modelers and illustrators.

So I think it would be interesting to develop games while actively ordering 3D modeling, etc. from users if the app's revenue increases from now on.

I'm currently commissioning the design and 3D modelling of the main character for the first game to すやすや酢屋 (to be delivered around mid-September).

I'm still working on the specifics, but I've designed a logo first.



Roughly, I'd like to achieve the following elements.
* Side-scrolling action game with a CyberPunk feel.
* Replaceable characters by loading VRM
* User-created stages can be published to other users in the Workshop

[h3]AppDev[/h3]

I would also like to develop a filter app for videos and photos, a Voxel Editor, and a ToDo app.

Below is a prototype screen shot of a filter app for videos and photos.



I will continue to work hard on updating VRM Posing Desktop, but I also want to work hard on new activities.

Version3.5.5: High-quality post-effects

Version3.5.5


I have received many questions about the temporary removal of the "Depth Of Field" when implementing the Save Scene feature.

Therefore, I improved the quality of the post-effects prior to the implementation of the save scene function.

[h2]High-quality post-effects[/h2]

Below is an example of a modified post effect.

[h3]Bloom[/h3]


[h3]Lens Dirt[/h3]


[h3]Pixelate[/h3]


[h2]Other change[/h2]

Also, the FOV value is now saved in the Favorite Save function of the Camera Transform.

[h2]Future change[/h2]

I continue to work on the implementation of saving scenes.

I hope this helps you in your creative activities in some small way.