November 27 Hotfix
[h3]Hey Vikings, [/h3]
here's a hotfix to mark the middle of the week and keep that major update some company, here's what's new:
[h3]Improvements and Features[/h3]

[h3]Bug Fixes[/h3]
Thank you for playing, good luck with your settlements!
Yours bug-fixingly,
Sand Sailor Studio
here's a hotfix to mark the middle of the week and keep that major update some company, here's what's new:
[h3]Improvements and Features[/h3]
-  Increased stack size of seeds, feathers and fibers ;
 -  The roads made with the road planner also increase sprinting speed ;
 -  Added rebind option for chat button;
 -  Added more storage slots to soup storage in the cooking house.
 

[h3]Bug Fixes[/h3]
-  Fixed audio not pausing in singleplayer;
 -  Fixed an issue where sometimes clients would have holes in their terrain when joining a session;
 -  Fixed an issue with the path and road tools being completed by two or more players working on them simultaneously;
 -  Fixed an issue with biome vegetation items not being generated consistently for the same generation seed;
 -  Fixed placement preview not displaying correct colors when placing some buildings;
 -  Fixed missing notification marker on Cooking House;
 -  Fixed a bug that would make the Hedge Tower unbuildable.
 
Thank you for playing, good luck with your settlements!
Yours bug-fixingly,
Sand Sailor Studio