November 27 Hotfix
[h3]Hey Vikings, [/h3]
here's a hotfix to mark the middle of the week and keep that major update some company, here's what's new:
[h3]Improvements and Features[/h3]

[h3]Bug Fixes[/h3]
Thank you for playing, good luck with your settlements!
Yours bug-fixingly,
Sand Sailor Studio
here's a hotfix to mark the middle of the week and keep that major update some company, here's what's new:
[h3]Improvements and Features[/h3]
- Increased stack size of seeds, feathers and fibers ;
- The roads made with the road planner also increase sprinting speed ;
- Added rebind option for chat button;
- Added more storage slots to soup storage in the cooking house.

[h3]Bug Fixes[/h3]
- Fixed audio not pausing in singleplayer;
- Fixed an issue where sometimes clients would have holes in their terrain when joining a session;
- Fixed an issue with the path and road tools being completed by two or more players working on them simultaneously;
- Fixed an issue with biome vegetation items not being generated consistently for the same generation seed;
- Fixed placement preview not displaying correct colors when placing some buildings;
- Fixed missing notification marker on Cooking House;
- Fixed a bug that would make the Hedge Tower unbuildable.
Thank you for playing, good luck with your settlements!
Yours bug-fixingly,
Sand Sailor Studio