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April 2nd Hotfix

[h3]Hey Vikings,[/h3]
another day, another fix, we managed to solve a dreadful workshop bug and we also found some nasty issues with the foresters. There are some other valuable fixes as well, so make sure to check the changelog.



[h2]Update - April 2nd[/h2]
[h3]Tweaks[/h3]
· Changed the way of spawning saplings, should fix duplicate trees, fixed foresters not planting over old forests;
· Addons without parents are no longer spawned from saves. Needed to fix saves;
· Settlement issues about needing more markers are now tied to the outpost;
· Cooked Beetroot stack size increased to 10;
· Increased Improved Leatherworker storage capacity;
· Sorted forester markers and fixed a fir tree sapling exception;

[h3]Fixes[/h3]
· Fixed a bug that caused the radial menu wheel to remain stuck on the screen if your controller disconnects while the radial menu is open;
· Fixed a bug causing where the keyboard button glyphs wouldn't work;
· Fixed a bug where crafting station requests would be remade incorrectly;
· Fixed fishermen sometimes fishing from incorrect positions;
· Fixed z-fighting build parts for eye of odin II, III;
· Fixed a configuration issue with one of the fir trees which caused potential issues;
· Fixed an issue where repeatedly rotating snapped Long House addons (in preview mode) would sometimes yield weird results & disconnects.

Thanks for the bug reports and feedback!

Yours hotfixingly,
[h3]Sand Sailor Studio[/h3]