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  3. Hotfix July 1st - Food Tier Improvements

Hotfix July 1st - Food Tier Improvements

[p]Hey Vikings,[/p][p]we're back with a new patch, hopefully this addresses a lot of the recent issues you've been encountering.[/p][p][/p][h3]Food Tier Adjustments[/h3][p]We've been getting consistent feedback and bug reports on the food tier system and we have made some profound adjustments.[/p][p]There was a mix of bugs and some system imbalances. What happened is that the conditions with which villagers checked their food satisfaction were too restrictive.[/p][p]On top of that, villagers would sometimes pick food based on other survival rules, which meant that a lot of opportunities for them to satisfy their food tier were missed. This is no longer the case.[/p][p] [/p][h3]New Food Tier Rules[/h3][p]· Villagers will always prefer to eat food from their tier;[/p][p]· Villagers will check every 2 days to see if they ate food from their tier;[/p][p]· This means that any time they eat food from their tier, a 2 day cooldown will trigger;[/p][p]· This cooldown will be reset every time they eat food from their tier;[/p][p]· This gives a lot of headway to build appropriate food stockpiles;[/p][p]· As long as a food type is produced, there should be no need to micromanage food or play with whitelist rules;[/p][p]· Overall villagers should seem happier and a lot of the food issues should go away;[/p][p]· Removed notification marker from villager food preference complain;[/p][p]· White Cheese has been moved to Tier III;[/p][p]· Forager Pies and Berry Pies have been moved to Tier III;[/p][p] Complain and Issue Overhaul[/p][p]· The food tier issues exposed some other issues with our Complain system;[/p][p]· Villagers will now only complain for critical issues, like not having the right tools, being homeless, dying of hunger etc;[/p][p]· All other smaller issues no long trigger the yellow exclamation mark above their head;[/p][p]· Basically villagers should now report only critical issues, reducing the pressure on the player;[/p][p]· Workers only show complaint messages when they do not have anything else to do;[/p][p][/p][p] [/p][h3]Improvements and adjustments[/h3][p]· Increased Jotun Blood drop rates for all Draugr types;[/p][p]· AI Pathfinding improvements and optimizations. We continue to solve issues where villagers get stuck, we've already eliminated some nasty cases so you should see fewer and fewer stuck villagers;[/p][p]· Added Cheese Buffs, affecting base stats like STR, DEX, etc;[/p][p]· Re-added Leather Scraps Gloves;[/p][p]· Stews pack more food and cook faster;[/p][p]· Villagers food preferences system adjustments;[/p][p][/p][h3]Fixes[/h3][p]· Fixed a bug causing the Villager Menu UI to freeze when using Japanese, Simplified Chinese or Traditional Chinese Language;[/p][p]· Fixed Armorsmith not receiving defencepoints from being inside the settlement walls;[/p][p]· Fixed a bug causing the Firekeeping task from Builder's Hut to not save and load correctly;[/p][p]· Fixed a bug causing the Task UI to not update correctly for clients after assigning or dismissing a villager from the workstation;[/p][p]· Fixed an issue where the road edges would destroy patches of terrain, previously painted with the Roadmaker and Path Planner tools; [/p][p]· Fixed tasks not appearing correctly for joined clients;[/p][p]· Fixed a bug causing cheese to spoil on the Cheesemaker Aging rack.[/p][p]
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