October 18 Patch
Hey Vikings, we're dropping another patch for a weekend kickoff, here's what we've managed to get done this week besides all the new content that's still cooking.
A nice mix of QoL and fixes to make ASKA just a little bit better. Have a wonderful weekend!
Yours bugfixingly,
Sand Sailor Studio
- Bloomery provides warmth while not fully burning; blazing Bloomery is warmer;
 - Exploration markers visibility status is now saved;
 - Crop field cells now better indicate if they contain enough water;
 - Players now leave a marker where they died;
 - Character's remains now also indicate the cause of death when you interact with it, and also the name of the character that died there;
 - Added exploration marker to Winter Invasion portal;
 - Added map filter for character's remains;
 - Added a proper complain message when the mine is exhausted; 
 - Fixed miners getting stuck in a fully exploited mine;
 - Fixed some glitchy behavior when exiting ladders;
 - Fixed regression with NPCs not properly adjusting their Y position accurately to match terrain height and swimming incorrectly.
 
A nice mix of QoL and fixes to make ASKA just a little bit better. Have a wonderful weekend!
Yours bugfixingly,
Sand Sailor Studio