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ASKA News

ASKA is in the City Builder & Colony Sim Fest!

Hey future tribe leaders,

We're thrilled to share ASKA is currently 35% off in the Steam City Builder & Colony Sim Fest from now until 31 March at 5pm GMT.

If you've been waiting for a bargain, or trying to convince your friends to join the tribe, there's no better time than now!

PS - to all you existing tribe members, thank you so much for all the amazing reviews that have been pouring in - we appreciate them so much!

Hotfix - March 18


[h2]Hotfix - March 18th[/h2]
[h3]Cloud Saves[/h3]
· Fixed a bug that caused cloud saves to not sync correctly unless deleting the local save data;
· Please note that if you already encountered the bug, in order to fix it you will need to delete the old
local save data from the machine that did not load it correctly and then restart the game.
· The save data is located in: "C:\Users\ username\AppData\LocalLow\ Sand Sailor Studio\ Aska\ data\
savegame_saveId".
· In order to match a savegame folder with your in game session, open the "meta" file inside the
savegame_saveid folder and look at the session name.

[h3]Tweaks[/h3]
· Adjusted weapon durability hit on training dummies;
· "Q" is the new default interact with the cart/sled;
· All towers can be added as patrol markers for both Archery and Barracks;
· Builders are trying harder to finish the pinned work;
· Added an extra Hardwood Long Stick to the thin birch tree;
· Added compost to crafting materials storage in Warehouse;
· Updated some Deeds to use the newly added buildings;

[h3]Fixes[/h3]
· Fixed a bug causing bombs exploded in the mine to terraform the ground above;
· Fixed a bug causing the UI to get stuck on the Temporal Antialiasing setting;
· Fixed Thatch disappearing for a brief moment during the first transition from spring to summer;
· Fixed an issue where clients could not properly delete tasks;
· Fixed an issue where upgrading Watchtowers would remove them from archery range's patrol tasks;
· Fixed Necromancer materials;
· Fixed Warehouse tasks misbehaving when upgrading extensions;
· Fixed Metalworker 2 not displaying the armor racks;
· Fixed a bug causing the auto equip setting to not be saved correctly when changed from the inventory
menu;
· Fixed warriors not cleaning up their inventories and hoarding iron components;
· Fixed fishing skill not leveling up;
· Fixed a bug where farmers would sometimes get stuck clearing off season plants and then planting
them back when clear previous plants would be off;
· Fixed an issue with navigation data generation during world streaming;
· Fixed villager schedules getting lost on disconnect;
· Fixed Dyer messing up tasks when upgraded;

Hotfix - March 14


[h2]Hotfix - March 14th[/h2]
[h3]Features[/h3]
· You can now view each outpost's resources in the settlement resources tab;

[h3]Optimizations[/h3]
· Optimizations for the terrain generation system

[h3]Fixes[/h3]
· Fixed an incorrect carpenter proficiency requirement;
· Fixed player characters sometimes briefly swimming upon approaching a lake biome;
· Fixed warrior complaints not displaying correctly for clients;
· Fixed warriors over a certain proficiency level not searching for new weapons anymore after breaking them;
· Fixed a bug where upgrading warehouse extensions would delete the items on that extension;
· Fixed an bug where you could have multiple upgrades on the same building;
· Fixed a bug where harvest quotas would not work correctly;
· Fixed steam deck new game custom page layout issue;
· Fixed raven altar map icon;
· Adjusted rebind rules so that interact keys cannot overlap with movement keys;
· Improved 2-handed attack combos;
· Reduced weapon decay caused by training dummies by 75%

Gorgeous Valheim style survival game Aska adds lakes and outposts in new update

There's something so alluring about Norse mythology. Perhaps it's the influence that TV shows like Vikings or movies such as Thor have had on popular culture, or it's the idea of seemingly limitless freedom that ends in a good ol' drinking session. Either way, games like Valheim and God of War are, in my opinion, special because of their setting and storylines versus their gameplay. Hoping to etch its name into videogame history is Aska, a survival game akin to Iron Gate's magnum opus. Having launched in early access in June 2024, it's performing pretty well on Steam, and its new Lakes and Outposts update presents the perfect opportunity to jump in.


Read the rest of the story...


RELATED LINKS:

Valheim like Viking survival game Aska fixes fishing in explosive update

Aska is a Nordic co-op survival sim that might take on Valheim and win

Valheim has competition in new Steam survival game, beta coming soon

ASKA Is Now Steam Deck Playable

Hey Vikings, we’re thrilled to say that ASKA has just become Steam Deck Playable.
This actually was part of yesterday's update, but we thought it was pretty cool and wanted to give the news its own spotlight 🙌




We hope this will fulfill those of you who are couch Vikings, train Vikings, lie in bed on a Sunday morning & chill Vikings.

Yours Skal-fully
Sand Sailor