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Hands of Necromancy News

Balance Update

- Increased power of the Tornado Spell. Enemies on the ground will be killed faster than before.
- New behavior for Ring of Ice. When hitting an enemy, ice shots will be thrown around the target for a short distance, potentially hitting other targets.
- Reduced ammo from pickups for Ring of Ice and Tornado Spell from 5 (small) and 15 (large) to 3 (small) and 12 (large).
- Max ammo decreased to 50 from 100 for Ring of Ice and Tornado Spell.
- Striking enemies with the Magic Sword now turns the player toward the target.
- Enemies will be stunned less often when attacked (especially golems).
- Increased HP of Cold Breath (Ice Golem).
- Removed some extraneous proprs and elements from some maps
- Fixes for textures, sound volume, and gameplay bugs
- Engine update

Issued planned for fix before Release v1.0
- Text scaling problem in the Quest Journal
- Texture seam problem in map05
- R & T too similar in game font

Hands of Necromancy is an upcoming GZDoom powered dark fantasy shooter

Love retro shooters? How about those with a little magical flair to them and dark fantasy? The GZDoom engine powered Hands of Necromancy is coming to Steam with a teaser demo up now.

Read the full article here: https://www.gamingonlinux.com/2022/06/hands-of-necromancy-is-an-upcoming-gzdoom-powered-dark-fantasy-shooter