Balance Update
- Increased power of the Tornado Spell. Enemies on the ground will be killed faster than before.
- New behavior for Ring of Ice. When hitting an enemy, ice shots will be thrown around the target for a short distance, potentially hitting other targets.
- Reduced ammo from pickups for Ring of Ice and Tornado Spell from 5 (small) and 15 (large) to 3 (small) and 12 (large).
- Max ammo decreased to 50 from 100 for Ring of Ice and Tornado Spell.
- Striking enemies with the Magic Sword now turns the player toward the target.
- Enemies will be stunned less often when attacked (especially golems).
- Increased HP of Cold Breath (Ice Golem).
- Removed some extraneous proprs and elements from some maps
- Fixes for textures, sound volume, and gameplay bugs
- Engine update
Issued planned for fix before Release v1.0
- Text scaling problem in the Quest Journal
- Texture seam problem in map05
- R & T too similar in game font
- New behavior for Ring of Ice. When hitting an enemy, ice shots will be thrown around the target for a short distance, potentially hitting other targets.
- Reduced ammo from pickups for Ring of Ice and Tornado Spell from 5 (small) and 15 (large) to 3 (small) and 12 (large).
- Max ammo decreased to 50 from 100 for Ring of Ice and Tornado Spell.
- Striking enemies with the Magic Sword now turns the player toward the target.
- Enemies will be stunned less often when attacked (especially golems).
- Increased HP of Cold Breath (Ice Golem).
- Removed some extraneous proprs and elements from some maps
- Fixes for textures, sound volume, and gameplay bugs
- Engine update
Issued planned for fix before Release v1.0
- Text scaling problem in the Quest Journal
- Texture seam problem in map05
- R & T too similar in game font
