Update October 12, 2024 – New Legendaries, Mission Layout, and VFX
[h3]Legendary Effects:[/h3]
[h3]Visuals:[/h3]
[h3]Mission Layout:[/h3]
[h3]Bug Fixes:[/h3]
- New legendary effect: "Crimson" – allows kinetic weapons to damage deflector shields and armored targets. Can occur on Rifles and Shotguns (and, in future updates, on SMGs.)
- The "Vector", "Angular", and "Raycast" legendary effects (+1 Primary / Secondary / Special Weapon Ricochet) can now occur on Helmets.
- New legendary effect: "Frenzy": Friendly-Fire kills affected by Gravity effects grant Frenzy. Can occur on Active Abilities.
- New legendary effect: "Combo": Friendly-Fire kills affected by Gravity effects reduce Active Ability cooldown. Can occur on Active Abilities.
[h3]Visuals:[/h3]
- The Unity team has fixed the distortion bug, so the original visual effect for Gravity Vortex is back.
[h3]Mission Layout:[/h3]
- Missions now have slightly more open spaces / slightly less tight corridors.
[h3]Bug Fixes:[/h3]
- Tooltips for Active and Passive Abilities now show correct cooldown durations.