Hello, everyone!
[p][/p][p]It's been a while since our last devlog but here we meet again![/p][p][/p][p]As GTA 6 got delayed and Hytale got revived, November has proven to be a very eventful month for the games industry; including for Light Odyssey. In particular, we've been hard at work to expand the game with not 1, not 2, but 4 new boss fights. As a result, we got a bunch to update you on! 🥳[/p][p][/p][h2]Alpha Cen[/h2][p][/p][p]
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[/p][p][/p][p]As you might have seen on our socials, the next boss to step into the light is Alpha Cen. Despite having only one hand, it's more agile, reckless, and determined than its predecessors. For the time being, here's some behind-the-scenes footage of its first phase:[/p][p][/p][p]
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[/p][p][/p][p]Those who experienced Light Odyssey at Tokyo Game Show in 2024, might remember an early alpha version of Alpha Cen (pun intended). Since then, it's been completely remade in terms of attacks, sound design, atmosphere, and balance. We can't wait to share the new design with you! 😁 [/p][p][/p][h2]Colossi in Development[/h2][p][/p][p]Without spoiling too much, here's another glimpse at what we've been working on. As you progress through Light Odyssey, the Colossi you'll face will become increasingly more powerful as they'll deal stronger and larger attacks. We hope you like the new challenges that these will bring:[/p][p][/p][p]
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[/p][p][/p][p]As all the Colossi represent a different theme, we've recently been diving into the theme of Fire. It's a stark contrast between this and the current themes that you can encounter in the demo so it's been fun experimenting with a new atmosphere and new attacks. 😄[/p][p][/p][p]
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[/p][p][/p][p]At the same time, this year we've showcased Light Odyssey all over the world and debuted our demo on Steam; receiving a substantial amount of feedback in the process. A frequent point of critique is the lack of difficulty and variety in the second phases of the current Colossi.[/p][p][/p][p]Because of this, while designing Alpha Cen and its colossal buddies, we have your input top of mind and will try our best to exceed your expectations. In case you still have some thoughts but didn't feel like sharing them, don't hesitate to tell us anyways by using the
Feedback Form![/p][p][/p][h2]What's Next?[/h2][p][/p][p]As for December, our focus is set on expanding these 4 Colossi to get closer to finalizing the boss rush core of Light Odyssey. We have a bunch of other features prototyped that we hope to share with you soon thereafter; but for now, you'll have to wait a little longer until the December devlog![/p][p][/p][p]Don't like waiting?
WELL, we've recently also been expanding our content on both Twitter and BlueSky so if you're on there, come drop us a follow to get exclusive teasers every now and then. 😉[/p][p][/p][p]Thank you for all your support![/p][p][/p][p][/p][p]
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