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Hammerwatch Anniversary Edition News

New Patch Is Live!

Hi all,

Thank you for being patient as we worked on bug fixes for Hammerwatch Anniversary Edition. In this latest patch we've made a number of improvements from enemy tweaking to bug fixes. You can find the entire list below.

  • Fixed a minor bug regarding the rewards for the bulls and cows puzzle.
  • The bazaar guard in the Sun Temple campaign now says you must put ore in the baskets to be able to shop.
  • Tweaked the beam skill of the priest to not be broken when picking up attack speed bonuses.
  • Fixed statistics page not updating properly for every player.
  • Fixed the bug of a puzzle in the third prison level in the Shaftlocke campaign, and also made it non-mandatory for progression by moving the key reward it previously had. A new additional reward was added in its place.
  • Fixed an issue which allowed kicked clients to run around in an empty game session.
  • Fixed skills with changes to cast speed.
  • Tweaked the beam skill of the priest and meteor skill of the wizard.
  • Fixed the sound for the knives skill of the thief.
  • Fixed high batch count on the fire projectile skill of the lich enemy.
  • Tweaked the spear effect of the mummy enemy.
  • Added impact effect on the crush block trap in the Sun Temple campaign.
  • Fixed the max mana stat of the priest from 350 to 370.
  • Added bestiary name to the volcano enemy.
  • Fixed bug where you could run into the final shaftlocke boss while its playing its intro animation
  • Fix for loading modded singleplayer saves, now properly loads mods


Cheers,
The Crackshell and Maximum Entertainment teams

New Hammerwatch Patch Released

Hello Hammerwatch players,

Today we’ve released an update to the game that fixes a few of the issues that you reported to us as well as improve the overall game's quality of life. These include the addition of save backups, new game options for aim/move direction snap and ally health bars. We’ve also fixed the bugs with certain achievements, save deletion, and boss bars.

The update also enhances gameplay balance for certain bosses and enemies, and it improves the visuals and effects for various in-game elements, including bosses and enemies. We hope you like the changes and that they’ll make your time in Hammerwatch much more fun.

For full details of all the changes, check our Changelog below.

As always, if you have any feedback or run into any bugs, please reach out on our Discord server!

Until next time,
Your Crackshell and Modus Teams

Changelog:

  • Save backups added.
  • Added new game options for, aim/move direction snap, ally health bars, and aim guide.
  • Disabled restart act button if no proper checkpoint is found.
  • Vampire Circlet now gives the proper amount of health back.
  • Fixed achievements Liftboy, Master Builder, and Shaftlocke Tower not getting unlocked in certain cases.
  • Deleted a save with the controller on the PC that no longer tries to load the deleted save.
  • Fixed boss bars not having checkpoints when switching levels.
  • Portals in the Sun Temple and Shaftlocke Tower towns are now enabled once activated, removing the need to use them first.
  • A bug in the spike trap room in the south-west part of the third prison floor in the Shaftlocke campaign is fixed.
  • A few strings for the mod campaigns which were previously untranslated are now available in all languages.
  • A bug that broke the desert book puzzle in the third archives floor in the Shaftlocke campaign is fixed.
  • A bug where a bronze key on level 11 (second chambers floor) in Castle Hammerwatch was misplaced, has been fixed.
  • Fixed Sha'Rand not teleporting again if the player level switches while he is teleporting.
  • Adjusted some attacks and added new attacks to the Fallen Knight, Arch-Lich, Worldfire, Wraiths,
  • Watcher, and Thundersnow bosses on Serious difficulty to make them more of a challenge.
  • The perfect aim of the Beholder and Beam Tower enemies is fixed. There is now a certain time between aiming and firing so the player has a chance to avoid it.
  • Updated visuals and effects of bosses including Knight, Lich, Wraiths, Sha'Rand, Eye, and Krilith.
  • Updated visuals and effects of enemies including liches, ghosts, fireball traps, and statues.

Hammerwatch Anniversary Edition is here!

Hello there esteemed hero,

We’re happy to announce today’s release of the Hammerwatch Anniversary Edition! A decade has passed since the original game's debut, and we’re delighted that we can bring the adventure back with all new content, improved modding tools, and more.

[previewyoutube][/previewyoutube]

So choose your hero class (there are seven classes to pick from), go forth and brave the dungeons of Castle Hammerwatch alone or with your friends, and explore the Depths of Evil.

You can purchase the Hammerwatch Anniversary Edition as a standalone game or in a special edition package called Hammerwatch II: The Chronicles Edition, which contains Hammerwatch II, the Hammerwatch Anniversary Edition, and the Hammerwatch II Anniversary Pack DLC.

TECHNICAL SUPPORT:

If you experience any technical issues, please reach out via the official Hammerwatch Discord.

Thank you so much for all your support! We can’t believe how quickly time flies since the initial release 10 years ago! We hope that you’ll like all the new additions we created for you. And as always, share your thoughts with us on Discord or on Steam forums. We’re always keen to know what you think.


Enjoy your adventure,

Your Crackshell and Modus Teams

https://store.steampowered.com/app/1905530/Hammerwatch_Anniversary_Edition/