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  3. Devlog #2

Devlog #2

Hello fellow Adventurers!


It’s our 2nd Devlog for Farmer’s Father. So far everything is going great with its development. We would like to introduce you to our new features and improvements…



The most important stabilization:
Now the game is working better than before, we are still trying our best to make it run more smoothly on wider PC’s configurations.

Locations:
We added new locations such as trenches on both sides of the map, and patrol camps of enemy soldiers in various places. Also we changed the placement of the captive camp and made the area bigger as it will be a very important place during the whole gameplay.



Quests:
Right now we added more quests for the player to make during the whole story. Of course you don’t need to do them to finish the game but it's a fine addition for the gameplay. With it you will be able to make it easier to survive and be part of interesting actions.



New Feature:
Right now not only you as a player need to survive, but also you need to gather food and water and wood for Father’s family in the dugout. If you won’t take care of them and you will let them die of starvation or cold, and the game will be over.

That’s it for this month!
What would you like to add to the gameplay? Let us know!

Farmer’s Father Team

https://store.steampowered.com/app/1905980/Farmers_Father__Farm_Hunt_and_Survive_365_days_of_occupation