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Halve News

Halve DEMO Patch Notes V0.4.8

[p]Hey everyone![/p][p]We’re still alive, kicking, and working hard on the game! :D[/p][p][/p][p]Things have been a little quiet these past few months, but that’s only because we’ve been laser-focused on finishing the full game and getting it into your hands as soon as possible.[/p][p][/p][p]That said, while working on the remaining parts of the game, we also put some time into polishing and improving the Demo. Here’s what’s new in the V0.4.8 update:[/p]
  • [p]Patched Unity vulnerability CVE-2025-59489[/p]
  • [p]Added brand new tutorial images and other UI elements[/p]
  • [p]Improved in-game cutscene visuals and storytelling aspects[/p]
  • [p]Improved character movement, mostly related to collisions with platforms[/p]
  • [p]Plus a bunch of smaller bug fixes and improvements[/p]
[p][/p][p][/p][p]Thanks for sticking with us - we can’t wait to share more soon![/p]

Halve DEMO Patch Notes V0.3.7

[p]Next Fest has officially begun, and together with that, we have released a new update for the Demo!
Once again, huge thanks for your feedback, it's helping us shape the game for the better!!

- Reworked both character hands orbs VFX - better visuals and performance![/p][p]- Entering the cave at the end of each level will now automatically trigger the level end sequence.[/p][p]- Steam Deck improvements: disabled unnecessary graphics settings, fixed UI navigation with D-Pad issues and B (cancel) button not working for UI navigation, and disabled touchscreen controls.[/p][p]- Increased UI Sliders step value, as some of you had issues changing the audio while using joysticks[/p][p]- Fixed Brightness setting not being visually reflected in the Main Menu.[/p][p]- Fixed music disappearance when coming back to the Main Menu from any level.[/p][p]- Fixed Steam session not exiting properly for some players on Windows 11.[/p][p]- Some small overall performance improvements.[/p][p][/p][p]Have fun with the Demo![/p]

Halve Developer Showcase

[p]Hey there![/p][p][/p][p]After 3.5 years of pouring our hearts into this game, we’re finally taking part in Steam Next Fest - and we couldn't be more excited to share it with you![/p][p]To celebrate, I recorded a special playthrough where I walk you through the game, chat about how we designed certain gameplay elements, and share the "why" behind some of our decisions. It's a relaxed, behind-the-scenes look at how it all came together.[/p][p]Come hang out, watch the gameplay, and get a feel for what we’ve been building all this time. Hope you enjoy the ride![/p][p][/p][p]Cheers![/p][p]Airidas[/p]

Halve Demo in Steam Next Fest!

[p]Hey there, I'm back with some more exciting news!

We’re excited to announce that HALVE is part of Steam Next Fest, starting tomorrow![/p][p]In HALVE, a powerful spirit has been split into two beings, scattering its power across the land. Control both spirits simultaneously in this beautiful single-player puzzle platformer as you overcome challenges and uncover the truth behind their shared destiny.[/p][p]The HALVE Demo is now live - we’d love for you to give it a try and share your thoughts with us![/p][p][/p][p]Feel free to join our Community Discord server and share your feedback with us! We really want to make a game that's meant for our players, so any bit of feedback is highly appreciated! [/p][p][/p][p]Thank you, and hope you enjoy the Demo![/p][p][/p][p]Cheers![/p][p]Airidas[/p]

Halve DEMO Patch Notes v0.3.6

Thank you for the feedback and bug reports so far! Here are the first demo patch notes:

- Slightly adjusted camera framing for square-ish displays to follow the players better (4:3 aspect ratio).
- Mouse cursor is now hidden while in-game
- The final demo challenge sequence no longer loses its awesome music when skipping the cutscene.
- Fixed characters sometimes sliding on the ground and losing their movement animations after a cutscene.
- Fixed Graphics Screen Resolution settings having duplicate entries.
- Fixed an edge case where the collected secrets count would get reset (Sorry for that! You can now search for all the secrets successfully, hopefully 👀).
- Fixed an issue that breaks/freezes the game when returning to the main menu screen while in the level restart sequence

Let us know if you notice any more issues or have any suggestions on what we could adjust! Thanks, and have fun with the demo!