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Dev Blog: Roadmap Update and... a New Map Update?

[p]It's been a little over four months since we released Walk of Life into Early Access and we're incredibly thankful for the reception that we've gotten. The game is sitting comfortably at a Very Positive review rating, but we're nowhere close to stop improving on it yet!

When we launched, we put out a roadmap of the features we wanted to implement for the game's full release. It's about time we ticked off some of the boxes to mark our progress for all to see. There are also several new features we decided to add to the roadmap as we feel they'd make the game even better.[/p][p][/p][p]Let's do a quick rundown of the things we've marked as done:[/p]
  • [p]Job Perks: We've added perks to every workplace in the game, giving them a distinct feel and allowing players to develop certain strategies depending on where they work.[/p]
  • [p]Education Redux: The education system received a bit of a facelift, and players are now given rewards in the form of diploma traits for completing a tier of education.[/p]
  • [p]The Stock Market: The Stock Market finally made it in, for all you with a gambling investing mindset.[/p]
  • [p]Game Modes: We've added a PVP game mode for the more competitive players as well as difficulty modes for those seeking an easier expeirence or added punishment.[/p]
[p]So, what have we added to the roadmap that we felt was missing?[/p]
  • [p]Mod Support: We really want to see what alterations the community can make to our game, so we feel mod support is needed.[/p]
  • [p]Fishing Update: Fishing as a game system feels very raw, so you can expect some changes to make it more viable and engaging.[/p]
  • [p]Pet Update: We want to add more pets to the game and add some depth to the pet system to make it more interesting.[/p]
  • [p]Secret Missions: Many players from No Time to Relax sorely miss this feature, so we're working on adding it back with a few twists.[/p]
  • [p]Bots in Online: There have been loud cries for this, and we promise that we're working on it! [/p]
[p]And what's left from the original roadmap that's still in the oven?[/p]
  • [p]Unique Items and Furniture: We want to introduce unique items that have an impact on the game. More on that soon![/p]
  • [p]Pawn Store Overhaul: We hope to make the pawn store a more exciting place to visit, full of surprises and a rotating inventory.[/p]
  • [p]Safety and Security: Staving off robbers and muggers during the crime wave and raccoon raids is fairly boring right now, and we want to add more options to protect your home as well as your wallet.[/p]
  • [p]Map Layouts: Shuffling the locations on the map and rearranging the roads can lead to interesting gameplay differences.[/p]
[p]Finally, there's the promise of a New Map.

[/p][p]The team is hard at work at a new map, which will not only be visually different from Calicornia, but also introduce new gameplay features! The new map is influenced by various Asian cities, and we're currently trying to find a good name for it. That's where we need your help. [/p][p]Head on over to our Discord server and take part in the Discussion to help us come up with a name for the new map! You can also leave us a suggestion in the comments right here. [/p]