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Grimlord News

v0.4.7 Hotfix

[h3]Regarding height calibration issues.[/h3]

[h3]Dear Adventures:[/h3]

Recently, we have received a lot of feedback regarding issues with height calibration. This bug mainly appeared with using Virtual Desktop and Steam Link to play the game. After testing and troubleshooting, we have located the source and fixed it with is hotfix. If you still encounter related problems please post it in the community chat or join our Discord to report it.
We appreciate your feedback, thank you for your long-term support.

Grimlord v0.4.7 Patch Note

[h3]Dear Adventurers:[/h3]
We are so excited to announce that version 0.4.7 has been integrated. In this update, we modified the weapon system. Now, when you wield two-handed weapons with both hands, your damage will be higher. With a bit more practice, you'll be able to defeat enemies more easily.
Two weeks ago, we launched the standalone device version of Grimlord (on Quest Applab). Everything is working perfectly so far, and the standalone version will provide almost the same experience as the PC version, except for some graphics differences. We know that everyone is waiting for the second chapter. Everything is going well so far. We did some internal testing and are happy to report that several sections in the level can already be played with minimum issues. We are also preparing the AI for new enemy types and BOSS battles. Another important piece of news is that we started the production of the third chapter a few weeks ago. We will evaluate chapters 2 and 3 as a whole for the completeness of the story, maybe the two chapters will be launched at the same time and bring the story home with a memorizing climax. There is much to be considered, and we hope you, our beloved fans, will wait patiently for a little bit longer.
While level designers and visual artists are working hard to make those levels, our engineers are also optimizing certain systems and mechanics, and we hope to continue to enhance the physical combat experience, which runs very well on standalone devices. We are also expanding and modifying the talent tree, and it is expected that new test content will be available soon.


[h3]New addition:[/h3]
Boost two-handed weapons performance through a new system. Now when you hold a two-handed weapon with both hands, it will deal more damage and have increased poise break.


[h3]Fixes:[/h3]

1. Correct the Cavalry Shield's name to Heater Shield.
2. The Christmas event has been closed. Players who have already obtained the luxury pouch will keep them, and any newly created characters under the same account will also receive them. This pack will be in the costume-switching scroll.
3. Players will have 5 points for all basic attributes.
4. Change the 32 points of Vitality provided by Knight Armor to 25 points.
5. Change the 22 points of Vitality provided by Leather Armor to 15 points.
6. Change the 15 points of Strength provided by Leather Armor to 10 points.
7. Change the 21 points of Vitality provided by the Garment of Pride to 15 points.
8. Fixed the weapon disappearing issue at the death screen.

[h3]Optimizations[/h3]

1. Optimized the handling of some weapons, making the grip more stable.
2. Optimized the effect of human enemies after being hit, incorporating more physical feedback.

[h3]Modified skills[/h3]

1. The passive skill provided by the sword component Long Grip has been changed from Increasing slashing damage by 10% when holding with two hands to Increasing poise damage by 10% when holding with two hands.
2. Sword component Dueling sword grip adds 1 passive skill. Increasing pierce damage by 5%
3. Daggar component Wooden grip adds 1 passive skill Increase slashing damage by 5%
4. Axe component Viking ax handle adds 1 passive skill Increase slashing damage by 5%
5. Long shaft component Spear shaft of Ordeal adds 1 passive skill Increase pierce damage by 10% when holding with two hands
6. The passive skill provided by the long shaft component Iron Sheet has been changed from Increasing poise damage by 10% when holding with two hands to Increasing slashing damage by 10% when holding with two hands.
7. The passive skill of the Long shaft has been removed. (The trait is that it is long)
8. Long shaft component Wooden shaft adds 1 passive skill. Increase pierce damage by 5%.
9. Hammer component Hammer handle adds 1 passive skill. Increase poise damage by 10% when holding with two hands
10. Shield component Cavalry Shield adds 1 passive skill. Maximum blocking rate increase by 30

v0.4.6 Hotfix

v0.4.6 Hotfix


  1. Optimized the frequency of enemy kicks and collision glitches after being hit.
  2. Optimized the effective distance and accuracy of grabbing the necklace.
  3. Fixed the UI display issues
  4. Fixed the long distances items' grabbing speed
  5. Fixed the issue of unlimited summoning of skeleton archers by the Black Knight BOSS
  6. Fixed the issue of the King's Road teleportation point not working (the teleportation point after killing the Giant BOSS) .
  7. Fixed the model glitch of the player's head being exposed when dodging or being knocked back.
  8. Fixed the issue of the unrealistic physical acceleration when throwing items on the ground.
  9. Fixed the issue of unable to craft crossbows at the Blacksmith
  10. Fixed Rewrote the names of certain teleportation points

Merry Christmas Special Update

V0.4.6 Update Announcement


Dear Fellow Adventurers:
Merry Christmas! Thank you for your love and support for Grimlord! We have some gifts for you!
We know the long wait for the new chapter to come out requires tons of patience, but in order to have an ideal and optimized experience we have to spend more time polishing it.
As a token of our gratitude and to celebrate this holiday, we present to you a content update, which fixed certain game breaking bugs. We also made a new weapon - the crossbow. It requires some maneuvering to reload, but is very powerful and can easily pierce through enemy’s chainmail. We have also made a new necklace accessory system. You get one early on and once you put in on, you have the ability to teleport to the hub area. We will add more accessories with various functions in future updates to enrich our strategies in combat and adventure. You can find a jewelry box back in the hub area, there you can choose the necklace you want to put on. Hope you guys enjoy these new weapons and features.
We're going full steam ahead to development Grimlord. We want to make it as epic as possible and there's still a ton of new content in the making and planned out.
Thank you for supporting us! We wish you a happy new year!

[h2]Here’s the specifics:[/h2]

[h3]New content:[/h3]
  1. Added a bonus items: the 8 item slots Luxurious Pouch. Limited time window to collect: Dec 21st to Jan 5th, 2024, during Steam Winter Sale.


  2. Added a column in the clothing scroll to change the backpack.

  3. Added a crossbow weapon, which can shoot crossbow bolts and has lethal armor-piercing capabilities.


  4. Added crossbow bolts, which can only be used through crossbows.

  5. Added a new necklace system. Players can equip the necklace on the chest, grab the necklace and use the trigger button to activate the necklace’s skill. Players can remove the necklace by grabbing it far away from the chest.


  6. Add accessory: Necklace of Hearth. After using the trigger button to activate the ability, you can immediately return to the last activated teleportation point. The cooldown is 600 seconds.
  7. Add an accessory: Necklace of Adamant Will, which has a permanently activated passive skill. When you are killed by an enemy and resurrected, you will gain a 30% increase in max HP until the next death. After the effect is over, a 900 second cooldown commence.

  8. Added a new jewelry box system, players can equip and swap necklaces in the jewelry box.


  9. Added weapon climbing tutorial, there is a practice climbing rack next to the hub area’s training ground’s gate.


  10. Added a new attack animation for human enemies: kicking. When you’re getting very close to them, they will kick you away.


[h3]Modifies:[/h3]
  1. Modified the rune graph of ice spell to the correct one.


  2. Modified the damage calculation formula of bows and crossbows to Archery damage rate
  3. ammunition damage


[h3]Fixes:[/h3]
1.Fixed the bug where weapons and shields interject with each other and get stuck in the air.

Chapter 2 sneak peek:
Go to the place where a bloodline’s been cut short.


Go to the place where all that remains are past glories and everlasting sorrow.


Go to a place where goblins lurk and lost souls wander.

Grimlord VR Fest Special offer 20% off

Dear adventurers,
Grimlord is an immersive journey into a dark and enchanting land that has captivated gamers worldwide, and we are trying our best to provide players with the best experience possible. For a limited time, grab "Grimlord" at a special price and join us on this epic journey. Your support isn't just a purchase; it's a key to unlocking the future of the Grimlord universe.

Here are some aspects of our game that’s already been presented in the current version and will be further explored in our restless development for future content.

An Epic Story:
Grimlord unfolds a story that sets in a gritty and seemingly hopeless world. Every NPC you’ve encountered matters, every enemy you’ve fought has a past. You can piece together a kingdom of sorrow through listening to dialogues and collecting notes scattered around the world. In the future, we might even explore the possibilities of having a historian type NPC to answer every single one of your question about this land.

Immersive Gameplay:
Step into a world where the line between reality and fantasy blurs. Grimlord’s gameplay is not just about entertaining, but engrossing, empowering. From challenging quests to strategic battles, every moment is designed to keep you on the edge of your seat. The immersive fighting experience is a testament to our commitment to delivering nothing short of excellence.

Innovative Mechanics:
Grimlord is not afraid to push the boundaries of what's possible in VR gaming. We strive to redefine the genre with our innovative mechanics, offering a fresh and exciting perspective on gameplay. Using your imagination and creativity to approach difficult challenges, not just your skills.

Community Together as One:
The Grimlord community is more than just players; it's a safe haven of like-minded individuals who share a passion for extraordinary gaming. Join forces with fellow gamers to discuss strategies, share experiences, and revel in the shared excitement of exploring the mysteries that Grimlord has to offer. And, connect with kindred spirits of art, music and design and build a lifelong friendship. Your nomination is not just for the game, but for this vibrant community that makes it truly special.

Stunning Visuals and Mesmerizing Audios:
Prepare to be dazzled by the visual spectacle that Grimlord presents. Every detail, from the haunting landscapes to the intricate character designs, is a work of art. Coupled with a soundtrack that makes you feel like a champion when you fight, Grimlord delivers a sensory experience that transcends the headset.

As we stand on the cusp of the Steam Awards 2023, we invite you to be a part of Grimlord's journey. Your vote is not just for the nomination for a single game; but a celebration of the immersive worlds that VR gaming has the power to create.

Together, let's make Grimlord standout in the Steam Awards 2023. Nominate Grimlord, and let the power of our united gaming community be heard!

Thank you for your support and for being an essential part of the Grimlord adventure.