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  3. Balancing, QoL and Bugfixes patch 0.3.2

Balancing, QoL and Bugfixes patch 0.3.2

🚀 New version deployed 0.3.2 (91fa8f5b)


[h2]Balancing[/h2]
  • ⭐️ Weapons: EyeBlade & Hibiki's Umbrella: added extra i-frames on their Alterattack
  • ⭐️ Elites: the 2 rotating lasers in high difficulties are now much closer to each other


[h2]QoL[/h2]
  • ⭐️ Co-op: UI: prevent opening the chat window by clicking on it in the middle of a fight (click is fully disable, you need to use keyboard or gamepad)
  • ⭐️ Affixes: made it clearer that the "bounce" affix does not apply to Alterattacks


[h2]Bugfixes[/h2]
  • ⭐️ Weapons: Shield: fixed Alterattack projectile being destroyed by jars and other breakables
  • ⭐️ Graphics: fixed weird red lines showing up when using Fiery Claws or when facing Gundog Firethrower Alpha variant
  • ⭐️ Soft lock: fixed rare cases where dashes could traverse closing doors, softlocking you
  • ⭐️ Save load: fixed loosing Fish Knife weapon when loading a single-player save from a previous version of the game
  • ⭐️ Trinkets: fixed some damage bonus application to Mark Zone
  • ⭐️ Enemies: fixed some damage coefficients not correctly applied
  • ⭐️ Endless mode: fixed health scalings for loops 26+
  • ⭐️ Pickup: fixed not being able to collect if too close of a wind teleporter
  • ⭐️ Pickup: fixed not being able to equip a Gift pickup during combat even if the player has available slots
  • ⭐️ UI: Thrift Shop: fixed not being able to select first element of the list in some cases
  • ⭐️ Co-op: Softlock: players will no longer get stuck due to a door meant for a player that left