Balancing, QoL, optimization & bugfixes patch 0.5.3
🚀 New version deployed 0.5.3 (ba16c03b)
⭐️ = community inspired![h2]Co-op: Revenge Mode Update[/h2]
- ⭐️ The bar does not deplete anymore (thus you cannot die because of it getting empty)
- ⭐️ You can use your Heal Flasks
- ⭐️ The enemies now deal less damage to the players
- ⭐️ The difficulty does not increase at each attempts anymore
- ⭐️ You can interact with / use any item (those are thus not teleported anymore when you win)
[h2]QoL[/h2]
- ⭐️ Player Remains: can now be retrieved while in combat and do not require to hold the button anymore (from 0.5.2.1)
- ⭐️ Co-op / Chests: when you find rewards inside chests, they will never be locked inside a loot box (from 0.5.2.2)
- ⭐️ Co-op / Loots: when your teammates are fighting, but you don't, you can now interact with equipment pickups (from 0.5.2.2)
[h2]Bugfixes[/h2]
- ⭐️ Crystalize: fixed not being able to crystalize if you don't have any weapon equipped (from 0.5.2.1)
- ⭐️ Weapons: Fishing Rod: the spawned fish can no longer be stunned to ensure it completes its attack (from 0.5.2.2)
- ⭐️ Timed Chests: fixed not being able to unlock it if you arrived right on time (from 0.5.2.1)
- ⭐️ UI: Eperin's & Fr3nd's menus: fixed buttons not clickable when changing tabs (from 0.5.2.1)
- ⭐️ UI: fixed multiple pop ups showing when clicking on a locked or unaffordable option when talking to Eperin (from 0.5.2.2)
- ⭐️ UI: fixed biome title possibly not showing up correctly (from 0.5.2.2)
- ⭐️ Crystallize: fixed not being able to Crystallize enemies which are falling because of the Elder Sword's Alterattack
- ⭐️ Co-op / Softlock: several situations where you could be softlocked by having an ally down or AFK are now fixed
- ⭐️ Co-op: UI: Tutorial popups: Will now be closed if you teleport to a teammate to avoid issues where the popup stays shown indefinitely (from 0.5.2.1)
- Other minor visual fixes on pickups
[h2]Optimization[/h2]
- Updated game, rendering and text/audio chat engines to the latest versions to enhance stability (from 0.5.2.2)
- ⭐️ More dynamic bones are deactivated on lower graphics profiles
[h2]Misc[/h2]
- Player Remains now visually emits the Cogs they contain when retrieved (from 0.5.2.1)
- Player Remains' position marker display distance is shorter, it is also hidden when you are close to it to prevent readability issues in combat (from 0.5.2.1)
- Changed the Banking Fish setup