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Lost & Altered | Recent Patches & Stability

Hey everyone!
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So it's been a couple of weeks since the release of our Lost & Altered Update, and we want to thank everyone so much for their support and feedback since the new content dropped!

Your input helped us identify a few bugs that snuck through testing, and allowed the team to focus in on things impacting your experience the most.

We've now fixed the most common issues and the squashed the biggest bugs, and are now monitoring the games stability and picking up any new issues we see reported. Below you can see a full list of the patches we've deployed since the update!

Thank you all again so much - it's your help and feedback that allows us to tackle these issues when they arise. We're a small team, so your input is a HUGE help!

Cheers,
-MT
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Patch Notes
[p]Note: ⭐️ indicates changes inspired by community feedback!
[/p][h2]Balancing[/h2]
  • [p]⭐️ Weapons: Golem Flail: Now Overwhelms automatically on the finisher. Removed the random chances of Overwhelming. 0.7.1.7[/p]
  • [p]⭐️ Biomes: Lost Archipelago: Secret underground enemies no longer inflict damage during their death throes. 0.7.1.7[/p]
  • [p]⭐️ Biomes: Lost Archipelago: Reduced the health of enemies in the biome. 0.7.1.8[/p]
  • [p]⭐️ Pirate Boss's thrusting attack inflicts -30% damage 0.7.1.9[/p]
  • [p]⭐️ Equipment Box: First cost rebalance, no more Obsidian and some items now need a reduced Memonite rarity. 0.7.1.8[/p]
  • [p]⭐️ Weapons: Affixes: Rare corrosive pool on projectile stopped changed to on projectile hit. 0.7.1.9[/p]
[p]
[/p][h2]QoL[/h2]
  • [p]Keyboard/Mouse: By default the Heal Flask is now only bound to F on the keyboard (and not on the middle click anymore)[/p]
[p]
[/p][h2]Bugfixes[/h2]
  • [p]⭐️ Crash: Fixed rare crash during loading 0.7.1.2[/p]
  • [p]⭐️ Crash: Fixed multiple crashes. 0.7.1.6[/p]
  • [p]⭐️ Softlock: Fixed several softlocks during loading that would bring you back to the Ark in a middle of your expedition 0.7.1.2[/p]
  • [p]⭐️ Softlock: Fixed infinite loading when going to the Incubator biome 0.7.1.3[/p]
  • [p]⭐️ Softlock: Fixed freezes when showing descriptions in Japanese (Korean, Simplied and Traditional Chinese might have also been affected)0.7.1.4[/p]
  • [p]⭐️ Softlock: Thrift shop: Fixed several issues with upgrading or rerolling affixes, that could impact Weapons and Trinkets (even much later in the expedition). 0.7.1.5[/p]
  • [p]⭐️ Softlock: LD: Fixed several chunks that could create infinite loading. 0.7.1.5[/p]
  • [p]⭐️ Softlock: Fixed lock when talking to Carlos. 0.7.1.5[/p]
  • [p]⭐️ Fixed Pietro was missing on some old saves 0.7.1.1[/p]
  • [p]⭐️ Alterattack Marker:
    - Fixed display condition to prevent showing it when you haven't unlocked the Super Alterattack yet0.7.1.2
    - Fixed having its flame VFX getting bigger when the camera gets closer to your character 0.7.1.2[/p]
  • [p]⭐️ Weapons: Anchor Boom: Fixed interaction with +200% size affix. 0.7.1.6[/p]
  • [p]⭐️ Weapons: Shield: The training dummy in the Ark will no longer be able to kill you if you train with the Shield long enough. 0.7.1.5[/p]
  • [p]⭐️ Weapons: Spinalsword: Now correctly launches its effect with the +200% size affix. 0.7.1.8[/p]
  • [p]⭐️ Weapons: Worm Claws: Now correctly shatters Frozen. 0.7.1.5[/p]
  • [p]⭐️ Weapons: Boomerang: Fixed boomerang projectile sometimes taking too long to return if taking an updraft right before 0.7.1.7[/p]
  • [p]⭐️ Weapons: Elder Sword: Fixed finisher detection for related affixes. 0.7.1.6[/p]
  • [p]⭐️ Weapons: Elder Sword: Fixed combo giving 2 alterattack signals instead of just one. 0.7.1.7[/p]
  • [p]FREND: Newly unlocked memories cannot be removed from the Deck by mistake anymore 0.7.1.9[/p]
  • [p]Texts: Fixed having Cuprik & Pietro spoiling the story… 0.7.1.2[/p]
  • [p]Texts: Fixed several mistakes in all languages 0.7.1.2[/p]
  • [p]UI: Fixed dialog bubble having some text super close to the edge 0.7.1.2[/p]
  • [p]⭐️ Ark: Fixed Cuprik dropping their key for players that already did the quest. 0.7.1.8[/p]
  • [p]⭐️ Ark: Fixed being able to die in the Ark, either by the dummies' attacks when training with the Shield or when testing the Random Chrysalis Hex with some negative effect. 0.7.1.6[/p]
  • [p]⭐️ Ark: Fixed floating soil visual bug 0.7.1.2[/p]
  • [p]⭐️ Bosses: Tribomber : Fixed mines that remained on the ground after defeating it. 0.7.1.8[/p]
  • [p]Enemies: Fixed Amassmouss being teleported on an island way above when it is dodging back close to an edge 0.7.1.1[/p]
  • [p]⭐️ Enemies: Mushroom Warrior: Poison pools now immediately dissapear after its death. 0.7.1.7[/p]
  • [p]⭐️ Enemies: Lost Archipelago Underground: Fixed some enemiers that could get stuck for a few seconds when interrupted 2 times in a row. 0.7.1.8[/p]
  • [p]⭐️ Enemies: Elites: Fixed rotating lasers on elites able to spawn while being inside the Globbling Fish 0.7.1.6[/p]
  • [p]⭐️ Equipment Box: Gear that is currently equipped is no longer excluded from the selection. 0.7.1.8[/p]
  • [p]⭐️ FREND: Fixed not showing red bubble above head for new Weapons, Trinkets and Magifishes 0.7.1.9[/p]
  • [p]⭐️ Gifts: Midas: Fixed bonus damage value not updating in some cases. 0.7.1.6[/p]
  • [p]⭐️ Gifts: Survivor: Fixed permanent invicibility when activated then put into backpack. 0.7.1.6[/p]
  • [p]⭐️ Gifts: Fixed unwanted interactions with training dummies during expeditions. 0.7.1.6[/p]
  • [p]⭐️ Kill streak chest: Fixed how many kills were required for the Lost Archipelago. 0.7.1.5[/p]
  • [p]⭐️ Killstreak: Fixed the Survivor gift's activation preventing a reset on your killstreak 0.7.1.2[/p]
  • [p]⭐️ LD: Changed how you return from the special secret in the Ark, to avoid some confusion. 0.7.1.5[/p]
  • [p]⭐️ LD: Fixed offset collider of the door in front of the Headbanger. 0.7.1.6[/p]
  • [p]⭐️ LD: Fixed some issues with updrafts not being spawned in correctly 0.7.1.5[/p]
  • [p]⭐️ LD: Fixed the teleport back from some secret areas. 0.7.1.7[/p]
  • [p]⭐️ Loots: Dropping an item from your inventory near a Gift or Hex pillar will no longer move the pillar. 0.7.1.5[/p]
  • [p]⭐️ Loots: Fixed having some loots visuals offseted from their actual zone of interaction 0.7.1.2[/p]
  • [p]⭐️ NPCs: Fixed potential errors when interacting with them. 0.7.1.7[/p]
  • [p]⭐️ Naveless Boss: Fixed not dropping all rewards 0.7.1.2[/p]
  • [p]⭐️ SFX: Updated the mix so that sound effects can be better heard. 0.7.1.5[/p]
  • [p]⭐️ Saves: Fixed potential Memory Deck and Multiplayer issues when coming back from very old saves. 0.7.1.7[/p]
  • [p]⭐️ Summer: Fixed having no healing at the end in Stormy 0.7.1.2[/p]
  • [p]⭐️ Training dummies: Fixed "Kill" effects being applied on them during expeditions. 0.7.1.5[/p]
  • [p]⭐️ UI / Challenges: Fixed displaying "pural" text in the UI 0.7.1.2[/p]
  • [p]⭐️ UI: Fixed Alterattack marker. 0.7.1.5[/p]
  • [p]⭐️ UI: Fixed Weapon type icon appearing on inventory special items. 0.7.1.5[/p]
  • [p]⭐️ UI: Fixed an issue where the red glow to indicate low health would stay even if you're at full health. 0.7.1.6[/p]
  • [p]⭐️ UI: Fixed multiple other under the hood issues. 0.7.1.5[/p]
  • [p]⭐️ UI: Fixed popup text sometimes overflowing. 0.7.1.8[/p]
  • [p]⭐️ UI: Fixed selection always going back to the first item when decrypting Memories. 0.7.1.5[/p]
  • [p]⭐️ UI: Fixed the Select Species menu. 0.7.1.8[/p]
  • [p]⭐️ UI: Fixed the shells' pack icon showing it as a gear reward 0.7.1.2[/p]
  • [p]⭐️ UI: The End Run stats menu now adapts to player colors. 0.7.1.8[/p]
  • [p]⭐️ Carving: Fixed impossibility to perform if near an edge 0.7.1.2[/p]
  • [p]Steam: Fixed Steam rich presence not working in the Sanctuary and Lost Archipelago biomes 0.7.1.1[/p]
  • [p]⭐️ Co-op: LD: Fixed Blueprints sometimes being weirdly placed in multiplayer 0.7.1.9[/p]
  • [p]⭐️ Co-op: Fixed some issues when trying to create a multiplayer room. 0.7.1.7[/p]
  • [p]⭐️ Fixed some unclear texts 0.7.1.9[/p]