Lost & Altered | Balancing, QoL Patches & Stabilty
Hey All!
[p]First off, we just wanted to say a massive thank you to everyone who nominated Windblown for the Steam Awards. Seeing the community rally behind our game has been incredibly motivating for our whole team! ❤️
Meanwhile we’ve been digging through your recent feedback and match data to cook up a fresh batch of improvements.
Thank you all,
-MT
[/p]
Patch Notes
[p]Note: ⭐️ indicates changes inspired by community feedback![/p]
[h2]Balancing[/h2]
- ⭐️ Lost Archipelago Weapons: Increased combo damage on Crocojaws, Golem Flail, Spinalsword & Worm Claws 0.7.1.11
- ⭐️ Weapons: Crocojaws: You can now change the direction of the Alterattack 0.7.1.12
- ⭐️ Weapons: Spinal Sword: 0.7.1.12
- Reduced the Alterattack movement speed slightly
- Special "kill" effect's duration increased - ⭐️ Weapons: Worm Claws: Alterattack can be interrupted way earlier (other languages will be localized afterward) 0.7.1.12
- ⭐️ Weapons: Golem Flail combo modified:
- Increased breach potential (to stun enemies) 0.7.1.11
- Increased push force 0.7.1.11
- Beware, Dashing is locked for a bit longer between attacks 0.7.1.11
- Eased dash during the 2 last attacks of the combo 0.7.1.12 - ⭐️ Trinkets: Smokey Dokey: Now triggers Dodges, thus dealing some damage and synergizing with Dodge-related Gifts 0.7.1.11
- ⭐️ Affixes: You can no longer lose an affix by upgrading an item at the Thrift Shop (this could happen when the affix was replaced by a rare one). 0.7.1.10
- ⭐️ Enemies: Ant's Egg: Hatch damage over time now starts after a short delay 0.7.1.16
[h2]QoL[/h2]
- ⭐️ Weapons: Spinal Sword: Made English and French descriptions clearer 0.7.1.12
- ⭐️ No Flashes accessibility option is now applied on Blast's VFXs. 0.7.1.15
- ⭐️ Co-op: UI: The multiplayer lobby list now clearly displays which rooms can be joined and which ones cannot. 0.7.1.11
- ⭐️ Co-op / UI: Added several popup messages which explains clearly why you cannot join some online groups: 0.7.1.12
- Group is full
- Expedition already started
- Game difficulty not unlocked by player
[h2]Bugfixes[/h2]
- Softlock: Ark: Improved how player death prevention is done, to prevent some rare locks. 0.7.1.10
- ⭐️ Alterattack / Gobbling Fish: Fixed an issue where hitting the Gobbling Fish did not count as a hit for charging the Alterattack Gauge. 0.7.1.11
- ⭐️ Weapons: Spinalsword: Fixed a targeting issue that often caused attacks to miss. 0.7.1.11
- ⭐️ Weapons: Golem Flail: No criticals-based affixes will be proposed anymore (this weapon has no criticals on its own) 0.7.1.14
- ⭐️ Weapons: Crocojaws: Fixed the charged attack activating Brutality even when hitting objects (e.g. breakable jars) 0.7.1.14
- ⭐️ Trial Chests: Fixed being able to get items banned from your Deck or which are incompatible with your current build from those chests. 0.7.1.15
- ⭐️ HUD: Fixed texts above the player being sometimes unreadable because they would appear on top of each other (e.g. Trinket up!, Bleed Infusion…). 0.7.1.15
- ⭐️ Carving: Fixed cases where some enemies could not be carved when they fell out of the map. 0.7.1.16
- ⭐️ Trinkets: Detonado: Fixed cases where having multiple Detonados' effects active at the same time can send out enemies flying too far away. 0.7.1.16
- ⭐️ Enemies: Fixed Naveless Octo and Big Tentacle enemies having a gigantic aggro range. 0.7.1.15
- ⭐️ Enemies: Big Jar: Will no longer drop its Encrypted Memory right after breaking and will instead wait for the Golem Chicken variant inside it to be defeated. 0.7.1.15
- ⭐️ Enemies: The Mushroom Warrior's poison pools can no longer appear outside of the islands 0.7.1.16
- ⭐️ Memoreaper Boss: Fixed the boss becoming invisible when using the Leafade Trinket. 0.7.1.16
- ⭐️ Broken Banger Boss: Its lasers weren't destroyed when stuned and some lasers were missing 0.7.1.16
- ⭐️ Naveless Warrior Boss: Fixed starfall explosions could kill player after its death 0.7.1.16
- ⭐️ Elite Traits: Fixed Elite Starfall trait inflicting damage on the player after the enemy's death. 0.7.1.14
- ⭐️ Overwhelm: Fixed readibility issues caused by its damages' text labels 0.7.1.16
- Factory: 0.7.1.14
- Fixed having a secret place without rewards
- Fixed having some secret path being unclear - ⭐️ Lost Archipelago: 0.7.1.14
- Fixed missing some decoration elements
- Fixed having some gigantic elements placed in the middle of islands thus blocking the sight - ⭐️ Incubator: Fixed having some decoration being placed in the middle of islands (rare) 0.7.1.14
- ⭐️ LD: Fixed not being able to reach small islands where a chest is placed 0.7.1.13
- ⭐️ Shop: Training Dummy: Some Gifts and other effects will now work on this dummy. Including scythe effects, trinket cooldown reduction, etc. 0.7.1.15
- ⭐️ Inventory: Dropped items will no longer displace other items on the ground 0.7.1.14
- ⭐️ Shop: Fixed an issue where shop items could be moved 0.7.1.14
- ⭐️ RTCs: Weapons are now hidden properly during the statue ritual at the onsen of the Sanctuary 0.7.1.14
- ⭐️ VFXs: Added a cap on the Blast VFXs so they clutter less the screen 0.7.1.16
- Graphics: Fireworks Trinket will no longer draw squares on the ground 0.7.1.13
- ⭐️ UI: Shop: When not discovered, Memonites won't be spoiled in the UI of the shop items. 0.7.1.16
- UI: Fixed weapon category icon position in FREND's UI 0.7.1.10
- ⭐️ UI: Run End Stats: Fixed displaying negative numbers when you dealt more damage than your computer can comprehend (mostly in Endless) 0.7.1.10
- UI: Fixed early access text being cropped 0.7.1.10
- ⭐️ No Flashes accessibility option: Fixed having some VFX ignoring it (e.g. Fireworks Trinket's explosion) 0.7.1.15
- ⭐️ Co-op / Softlock / Caverns: Fixed team being stuck because the last remaining player alive cannot use ropes. Now ropes are always usable when you are inside caverns. 0.7.1.14
- ⭐️ Co-op / Softlock: When a Boss arena's entry is stepped through: AFK players will now be teleported to the alive ones in order to prevent them from being blocked by the closed doors later on. 0.7.1.15
- ⭐️ Co-op / Gifts: Merged Scythe: Fixed merged scythes not displaying the right VFX in multiplayer. 0.7.1.15
- ⭐️ Co-op / Trial Chests: Fixed a visual issue in multiplayer where an absent player's chest elements could still be visible. 0.7.1.15
- ⭐️ Save: Fixed tooltip display mode toggling being triggering data save even if not changed (potential data corruption fix) 0.7.1.10
- ⭐️ Minor bugfixes, text tweaks and object misalignment fixes several patches