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Fungal Bloom Update | Patch Notes

[p][/p][p]We’re keeping the momentum going with our 7th update! The Fungal Bloom update introduces a complete rehaul of the Fungal Swamp biome, a new weapon, new trinkets and much more.[/p][p]We can’t wait to see you jump back in. We’ll be monitoring your feedback and bug reports throughout the week to keep things running smoothly. Dig into the full patch notes below!

[/p][p]Note: ⭐️ indicates changes inspired by community feedback![/p][p][/p][h2]Important changes[/h2]
  • [p]The Fungal Swamp biome is now fully decorated![/p]
  • [p]2 NEW character Quests where you'll learn more about them and their past, and:
    - Unlock Cuprik's Hammer, a NEW fast combo weapon which, after performing its Alterattack, morphes into a slow-heavy one that unleashes Frost rifts.
    - Unlock Sigourney's Codex and collect logs.[/p]
  • [p]3 NEW Trinkets, that can be dropped either in secret areas or in the Lost Archipelago:
    - Fury: Timed limited extra damage, attack speed and beware increased incoming damages.
    - Wind Gust: Throws enemies and destroys projectiles.
    - Ethereal Blades: Throws piercing blades. You can stack up to 3 charges.[/p]
  • [p]NEW Character Portraits during the dialogs, to better see their emotions and reactions.[/p]
  • [p]NEW Memory Stones have appeared in Ark!
    They represent the memories you have unlocked and… You can dash through them to reveal their content![/p]
  • [p]Altered Magifishes is now an Eperin's upgrade: Unlock it to benefit from Magifishes' duration increase and cooldown reduction if launched during an Alterattack signal. [/p]
  • [p]⭐️ NEW Resource Converter Eperin's upgrade: - Allows you to exchange ressources for others. - Each time you come back to the Ark, a random special deal will also be available.[/p]
  • [p]⭐️ Biome Rewards changes (previously known as Biome Incentivization), when you have to choose between several biomes:
    - Each one will have an additional reward(instead of only one previously).
    - If it's an item: it will be dropped by a random enemy in the biome. If it's a currency: you will loot +20% of this currency in the biome. - This is now unlocked with an Eperin's upgrade.[/p]
  • [p]⭐️ Cuprik's Forge changes (previously known as Equipment Box):
    - NEW Eperin's upgrade which allows you to forge several items before an expedition, with each purchase increasing the price of subsequent purchases.
    - You can now forge equipments by talking to Cuprik after completing his Lost Archipelago quest (previous upgrade and object in the Ark have been removed).[/p]
  • [p]⭐️ NEW Multiple Memory Decks: You can now save and switch between 6 different Decks at the Tower.
    [/p]
[h2]QoL[/h2]
  • [p]⭐️ Heal Flask retrieval: You can now retrieve the flasks dropped on the ground as long as: it did not healed anyone yet; you have an empty slot; and you are not currently in combat.[/p]
  • [p]Inventory:
    - Added the list of current objectives to all players. If you wanna know how to help your teamates progress in their adventure.
    - Added the health bars of all players. So you'll know that it is time to close the Inventory and start fighting again so they don't die…
    - It is now possible to directly equip the item contained in the Backpack when you have an empty slot for it
    [/p]
  • [p]⭐️ Backpack:
    - It's now possible to switch items between the Inventory and the Backpack even if they're not of the same type. This is only possible if you have room in your Inventory for the item currently in the Backpack. - Items bought at the Ark and placed in the Backpack will be kept when going on an expedition.[/p]
  • [p]⭐️ Weapons: Spinalsword: Added an audio feedback when the weapon starts spinning.[/p]
  • [p]⭐️ Enhanced Seethrough: The system is now smoother and more relevant, providing a clearer, more reliable view through walls.[/p]
  • [p]The amount of resources and Encrypted Memories lost is shown during the death RTC.[/p]
  • [p]UI:
    - Pickups UI have been updated - Improved placement of Boost icons in the inventory[/p]
  • [p]VFXs: Added walking/sprint ground vfxs[/p]
  • [p]⭐️ 4 NEW Options:
    - To always display enemies' healthbar.
    - To display the health amount on enemies' healthbar.
    - To hide or tweak how damage amounts are displayed.
    - To automatically skip Bosses' cutscenes after the 1st playback. In co-op will only activate if all players have already seen the cutscene and have the option turned on.[/p]
  • [p]⭐️ Keyboard/Mouse: Enhanced the contrast of the default mouse cursor.[/p]
  • [p]⭐️ Co-op / UX:
    - If you were in a multiplayer game previously, pressing Play on the Title Screen will try to bring you back to it automatically. You can of course cancel it.
    - A popup is now displayed if the connection is lost during loading.
    - We clarified several popup texts so is clearer when you'll be able to rejoin or not.
    [/p]
[h2]Balancing[/h2]
  • [p]Headbanger & Broken Banger Bosses deals 35% less damage, but have 35% more health.[/p]
  • [p]⭐️ Endless / Killstreak: The amount of mobs to kill will now increase in each loop.[/p]
  • [p]Rare Affixes are now unlocked with a NEW first objective of FREND's Loyalty Program.[/p]
  • [p]Cuprik's Forge: Rebalanced all costs.[/p]
  • [p]⭐️ Trinkets: Death Orb: No longer shatters Freeze.[/p]
  • [p]Trinkets: L-BR0: No longer shatters Freeze.[/p]
  • [p]⭐️ LD: Little Girl Arena:
    - Now much faster. Reduced the animation timings of the little girl.
    - Reduced the amount of enemy waves from 6 to 3, with instead a small increase of the enemy count.
    - Improved the little girl's help during the arena (will help twice as much and for longer periods of time).
    [/p]
[h2]Bugfixes[/h2]
  • [p]⭐️ Banger Pulsor: Fixed having it turned down when reloading the game (also removed the related accessibility option).[/p]
  • [p]⭐️ Alterattack: Fixed having some Alterattack-related damages being modified if you triggered another Alterattack signal before it[/p]
  • [p]Crystallize: Fixed health threshold trigger being too high on some bosses.[/p]
  • [p]⭐️ Enemies: Elites: Fixed rare cases where the fire areas could spawn in the air[/p]
  • [p]⭐️ Weapons: Spinal Sword: Fixed potential softlock issue[/p]
  • [p]⭐️ Weapons: Worm Claws: Fixed not unveiling yourself when you are using the Leafade trinket[/p]
  • [p]⭐️ Weapons: Telepike: Fixed the charge attack teleporting you at the wrong spot, too high or too low.[/p]
  • [p]⭐️ Trinkets: L-BR0: Fixed interaction with Speed Hex[/p]
  • [p]⭐️ Blast: Fixed damage on secondary targets[/p]
  • [p]⭐️ Backpack: Fixed some descriptions not correctly showing the current value of affixes[/p]
  • [p]⭐️ Co-op: Fixed difficulty level changed when going back to Ark in multiplayer[/p]
  • [p]⭐️ Co-op / Crashes & disconnections:
    - Fixed a potential cause of crashes and disconnections when collecting ressources like Shells in multiplayer.
    - Fixed disconnections and other related blocking issues caused by slow hardrives taking too long to save your progress.
    [/p]
[h2]Optimization[/h2]
  • [p]More rendering optimizations.[/p]
  • [p]Reduced RAM usage slightly
    [/p]
[h2]Misc[/h2]
  • [p]Trinkets: Fireworks: Updated projectile visual[/p]
  • [p]⭐️ Hexes: Updated the text when you cannot interact with the pillar
    [/p]