Windblown | Happy New Bug Fixes!
We're back!
We hope you kicked off 2026 with a bang, because we sure did!
The team hit the ground running and have already delivered several updates to our recent Fungal Bloom Update.
(Catch the patch notes below 👇)
[h2]What's Next?[/h2]
We've got a bunch of stuff planned for for Windblown this year, as we continue development and keep pushing forward to our 1.0 launch.
You'll be pleased to hear that the team are already well into development on new features for the game - for example:
-
A new way of exploring
Economy changes
Improved mid/late game meta systems
We'll have more to share on this very soon, so keep an eye out!
We can't thank you all enough for being on this journey with us, and we can't wait to see what Windblown becomes in the years ahead.
Cheers
-MT
January 2026 Patch Notes
Note: ⭐️ indicates changes inspired by community feedback!
[h2]Balancing[/h2]
- Trinkets: Ethereal Blades: Increased base damage per projectile from 50 to 80. 0.8.0.9
[h2]Bugfixes[/h2]
- ⭐️ Hardlock: Fixed hardlock in single-player when quitting + saving in specific UIs 0.8.0.12
- ⭐️ Softlocks / Crashes: Several of those have been fixed 0.8.0.13
- Weapons: Fixed having the first weapon not considered as "held in hand" after a loading, even if it was visible. That could prevent the Shield from granting its defense buff for example. 0.8.0.10
- ⭐️ Weapons: Cuprik's Hammer: if it is not picked up near the grave the first time, it will appear again when you come back 0.8.0.10
- Controls Menu: Fixed Keyboard layout + minor bugfixes 0.8.0.10
- ⭐️ Cuprik's Forge: Fixed an issue where sometimes the 2nd weapon or trinket bought wouldn't be equipped in the expedition 0.8.0.13
- ⭐️ Enemies: Gundog: Removed mushrooms on their heads 0.8.0.9
- ⭐️ LD: Fixed weird movement issues on the bridge in sanctuary 0.8.0.9
- ⭐️ Meta: Fixed some currency exchange options being given even though they are unavailable 0.8.0.9
- ⭐️ Music: Fixed the absence of music during boss fights when the "Auto skip boss cinematics" option was activated 0.8.0.10
- ⭐️ UI: Fixed shown enemy health amount going into the negative in higher loops during endless mode 0.8.0.9
- ⭐️ UI: Rebind panel now shows "???" for inputs that can spoil features 0.8.0.13
- ⭐️ UI: Chests: Resolved an issue where the interaction prompt for loot was delayed or missing upon chest opening. 0.8.0.13
- ⭐️ UI: Inventory: Fix objectives and items layout on Endless mode 0.8.0.13
- ⭐️ UI: Trials Chests: Fixed the killstreak in multiplayer sometimes showing a negative value 0.8.0.13
- Visuals: Fixed Chrono Catch's pickup size and rotation 0.8.0.10
- ⭐️ Co-op: Gates: Fixed gates sometimes not working properly if a player is standing next to them and their teammates goes AFK 0.8.0.13
- ⭐️ Co-op: Lost Archipelago: Fixed not being able to complete the sanctuary quest if dead and revived after teammates have already completed the previous objectives 0.8.0.13
- ⭐️ Co-op: UI: Inventory: Player tabs are now clickable 0.8.0.13
- Under the hood fixes several patches