Day one patch
🚀Day one patch deployed v0.1.1 (9c492c69)
Bugfixes
Balancing
Bugfixes
- ⭐️ Pietro (the multiplayer NPC) will now always be visible when unlocked, even offline, and will prompt you to log in
- ⭐️ Fixed potential UI lock when getting Alterattack upgrades
- ⭐️ Fixed potential lock when going to a Hidden shop
- ⭐️ Fixed Ninja stars weapon behaviour, should be easier to use
- ⭐️ Fixed rebinding not working with some keys
- ⭐️ Fixed game icon resolution
Balancing
- Degressive coefficients for control effects (stun/freeze/...) have been changed. Standard enemies can always be controlled. Elites and enemies made for duels can now resist these effects. Minibosses and bosses can still resist. Degressive coefficients have a reset timer for everyone.
- Reduced the amount of heal flasks in some shops in multiplayer
- Ice bomb duration reduced from 4s to 3s
- Incubator and Rat village bestiary rebalanced to be more difficult
- Rebalanced bestiary health in multiplayer