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Day one patch

🚀Day one patch deployed v0.1.1 (9c492c69)

Bugfixes
  • ⭐️ Pietro (the multiplayer NPC) will now always be visible when unlocked, even offline, and will prompt you to log in
  • ⭐️ Fixed potential UI lock when getting Alterattack upgrades
  • ⭐️ Fixed potential lock when going to a Hidden shop
  • ⭐️ Fixed Ninja stars weapon behaviour, should be easier to use
  • ⭐️ Fixed rebinding not working with some keys
  • ⭐️ Fixed game icon resolution


Balancing
  • Degressive coefficients for control effects (stun/freeze/...) have been changed. Standard enemies can always be controlled. Elites and enemies made for duels can now resist these effects. Minibosses and bosses can still resist. Degressive coefficients have a reset timer for everyone.
  • Reduced the amount of heal flasks in some shops in multiplayer
  • Ice bomb duration reduced from 4s to 3s
  • Incubator and Rat village bestiary rebalanced to be more difficult
  • Rebalanced bestiary health in multiplayer