Windblown First 15 Minutes Sneak Peek
Hey everyone!
Off the back of our first 15 minutes of gameplay video, we wanted to dive a little deeper into Windblown and it's features.
Not seen that video, don't worry, we've got you covered!
[previewyoutube][/previewyoutube]
[h2]Overview[/h2]
Windblown is a 1-3 player online co-op action Roguelite from Motion Twin, the creators of Dead Cells. And in this post we'll dive into the core mechanics of the game and what you can expect to experience later this year.
In Windblown, you awaken as a Leaper. A fearless warrior who is tasked with protecting their home from a suuuper angry Vortex. You know, the kind that threatens your entire existence and way of life? Luckily, you have a bunch of tools at your disposal that should hopefully make your journey a little less full of pain and suffering.

Being a Roguelite, death isn't the end in Windblown. As you're soon rescued (kinda...) and whisked back to the Ark, a peaceful collection of sky islands that you call home. While here, you can interact with several NPCs, acquire new tasks, expand your arsenal of weapons and upgrades, and even invite other Leapers to help you out on your next run.
It goes without saying that Windblown was designed with co-op in mind - there's nothing quite like dashing across the diverse biomes with a couple of friends! Plus, you'll need some witnesses, as no one will believe you when you say a giant muscular rat beat you to death with his shield...

[h2]Combat and Movement[/h2]
Speaking of dashing, this is one of the core elements in Windblown. Not just for getting around, but for getting the most out of its lightning fast combat. Early on you're equipped with a Pulsor, a special device that draws power from your Leaper, and once you get used to the SPEEED, it's hard to go back to just walking...
Combat is another huge part of Windlown, and something we've worked tirelessly on to hone. It's been tough to find a delicate balance between chaos and readability, but from the feedback we've received so far, things feel good.
There are over a dozen weapons in Windblown, over a dozen trinkets, and yep you guessed it, over a dozen gifts (there's actually way more, but we had a thing going there...). Each run consists of you being given a selection of weapons and trinkets, venturing into the biome and unlocking new abilities as you progress.
Each weapon has a couple of tricks up its sleeve too. Not only do they have unique mechanics and characteristics, each one has it's own Alterattack. A super powerful move that you can activate at the end of a combo.

[h2]Builds[/h2]
A big chunk of what makes each run in Windblown unique are the gifts you acquire along the way. While exploring you'll encounter the memories of fallen warriors, each desperate to lend you their power and help you push on! These powers are the core of what makes or breaks a build in-game. You could focus on burn damage, have your hits deal splash damage, poison your foes, or have swirling blades of death cut everything to pieces! It's loads of fun, trust us!

And if (when) you die, or you complete a run, you'll be sent back to the Ark to gather your breath, equip your shiny new toys, and head back out to push further!
That Vortex ain't gonna stop itself now is it!?
[h3]That about wraps it up for this overview of Windblown. The team are working hard on our Early Access build, and we'll have more to share with you all very soon![/h3]
You can Wishlist Windblown below, and stay up to date on our social media!
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https://store.steampowered.com/app/1911610/Windblown/