1. Nemesis: Lockdown
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  3. Patch 0.92: Eclipse is now AVAILABLE !

Patch 0.92: Eclipse is now AVAILABLE !



Hello survivors!

A new big patch 0.92 is now on BOARD! – We've managed to fix many of the bugs you've been reporting to us, as well as make many improvements, fixes and even changes in the UI.

The culmination of our work are brand new features which we hope you will like and they will result in an improved gameplay process.

At this point we would also like to mention that further patches are being developed and it's only a matter of time when they will be released but we hope you will have a great time with the current version of the game and each subsequent patch will bring new upgrades and fixes and a lot of fun!

Let’s start by showing you differences between old version of the game and changes made in the current patch.

Photos showing some of the changes:

1. New elevator entrance! You no longer need to consult the tactical map to check the elevator power supply and the number of the floor you are on. Everything is clearly and legibly presented in a 3D view.



2. The main UI has been completely rebuilt. It is now simpler and more ergonomic.



3. Most of the UI elements have also been completely rebuilt. The screen shows, for example, the Peek CSS panel.



4. The tactical map has been exploded with a new bag of intruders, unique room ID's and room category markings.



5. If the main gate opens, the way to the bunker appears.



6. Brand new Backup Power Supply Room!





New Features:

  • New Hints panel on "How to do Quests" by right-clicking on a Quest.
  • Room numbers added to the map.
  • Player's 3D character and character name in the lobby highlighted when he speaks.
  • Intruders' damage is visible on the map during the event phase.
  • Changed information about Power Threshold on the map.
  • Number of items in the room on icon of room status.
  • Button to Card Deck when we have an empty deck.
  • Timer in the Pass Button.
  • Requirement Box displayed after clicking on the Rover, Main Door and Isolation Icon on the map.
  • "Player Left/Join the game", "The player chose a character" text added to Lobby Chat.
  • Hiding the compass and constant highlighting interactive elements added to the settings.
  • Hiding the UI on the H key.
  • New Contamination Room.
  • Facility Outside shown after Main Gate opened.
  • New Elevators.
  • New Cave Entrance.
  • New look of Elevator Entrances, Isolation Room and Room 4.


Reworked UI:

  • CSS actions panels overhaul.
  • New panel on the map showing the amount of intruders in the base and caves.
  • New character statuses when the avatar is hover.
  • New icons for light wounds, Slime, Isolation Room, Contaminations Card and more.
  • Tooltips overhaul.


Gameplay Fixes:

  • The Archive action allows you to peek a Player's Contingencies.
  • Fixed Computer Action "Choose a room. Put out the Fire and the intruders retreat".
  • After using the action that allows to move through the vents, players make a Noise roll.
  • Cave Entrance color changed to yellow. You can now perform 'Search' in this room


Improvements:

  • Updated logs during the event phase. Added the name of the intruder which performs the action.
  • Logout Mask added to the Avatar on the map when the player leaves the game.
  • Players colors added to chat.
  • Corrections in marking quests as failed.
  • New Sounds for Our Turn, Hide/Open Card Deck, End of Event Phase and more.
  • Changed the color of the player's arrow.
  • Increased the number of red ui after death.
  • Added "Pick up the corpse" over the character corpse.
  • Player icons are always shown during the event phase.
  • Updates to Timeline.
  • Added information about the inability to use the computer to the computer modifier in the room.
  • Reworked the icons above the characters.
  • The player can choose the objective after dying/ using CSS/Isolation Room/ Moving to Bunker if he hasn't had a choice yet.
  • Added displaying Objectives on hover.
  • Added displaying Chat and System log after pressing Tab key.
  • The panel informing that the player has connected/quit the game was removed.
  • New log when a light wound was inflicted as a result of fire damage.
  • Display of the current floor of the elevator.
  • Adding avatars, voice chat support, and text chat while selecting characters.
  • Monochrome 3D model in the characters panel and wounds when the player dies.


Bugfixes:

  • Fixed the displaying of the count of Contingencies of Players who have died.
  • Information about an Intruder's Attack is no longer obstructed by rolling the dice.
  • When the player enters the css, the correct message is displayed above his avatar.
  • Camera movement fixed for quick actions.
  • Fixed Requirements for CSS Control Room action in case of 3rd round and when all CSS are revealed.
  • Fixed an issue where the player could choose a character after the timer expires.
  • Displaying the correct intruder card while using the action from Flashlight.
  • Fixed issues with Flashlight.
  • Correction of logs in which it was written that we paid with the Wail item.
  • When starting the game for the first time after installing the patch, the sound settings will be reset to the default values.
  • Corrections in typos.
  • Fixed log display in Scoreboard.
  • A ticking sound only when we are choosing our character.
  • Fixed movement after performing Backup Power Supply Action.
  • Corrected descriptions of some tooltips.
  • Fixed chosen character sound replication.




We are currently working on reporting, achievements and a system for the tutorial. We aren't able to provide exact release date of next patch because gamedev is really dynamic and something what might look possible, in short time can face problems, so stay tuned for more information, which will be announced in due course.

From this place we would like to thank you very much for your feedback - each bug report, opinion and suggestion is helping us and we really appreciate them!

Make sure to join our discord server to be up to date with all the newest information, chat with other survivors, leave us a feedback or just ask our team :)



https://store.steampowered.com/app/1915550/Nemesis_Lockdown/