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Being and Becoming News

Memory Journal - The First Lucid Dreamer

“Reaching, gasping, wishing, longing
For the pageant brought to sight,
Vain I watch’d the gold orbs thronging
Round celestial poles of light.
Madly on a moonbeam ladder
Heav’n’s abyss I sought to scale,
Ever wiser, ever sadder,
As the fruitless task would fail…” - H.P. Lovecraft




The following is a recount of this world’s events as experienced by the Lucid Dreamer

The faces of the ones who strapped this diver suit on you and stranded you beneath the waves feel just beyond the periphery of your vision. Their faces are full of a potent mix of loathing and misery. Your resistance to the voice you have all heard is a condemnation of their iniquity. They sank you with an anchor, but their own guilt weighed heavier.



As you plummeted deeper into the depths, those faces were but a fleeting dream, unlike the endless golden eyes that watch your every move or the disembodied voice that rattles your skull with sweet temptations. While you languished beneath the waves, you could only hear that voice and the current. The voice presented you with a tantalizing promise of not only freedom in this watery purgatory, but also your every desire, if you only ask. Yet when that golden eye opened after you resisted the voice’s offer, it felt as though you yourself awakened, and one nightmare was traded for another.

Desperately, you clawed your way out of a watery grave and into the sunken burial place of a once prosperous kingdom that now groans with the cries of its citizens answering the disembodied voice. The kingdom sinks deeper, buried under the weight of each desire cried out being made manifest by that tempting voice.



The voice beckons still, perched upon your shoulder, always whispering even after your continued refusal. But the watchful gaze of those golden eyes around every corner reassures you of your resolve.

Did they seal you in a golden casket or provide you with the armor to turn any temptation, claw, or blade? That is for you to decide.



This was but a fragment of a memory trapped within the Collective Dream. Expect to receive more of these fragments in the future. Until that occurs, perhaps there is something else you wish to learn before continuing your voyage?

Cast those questions into the deep, and perhaps it will answer you as well…
(aka leave us a comment and let us know what you want to see in future devlogs!)

Farewell for now, Dreamer


Dive into these communication channels for all the latest devlogs, news, + more:

https://store.steampowered.com/app/1917990/Being_and_Becoming/

Devlog: Introduction to the Setting and Art

Welcome again, Dreamers! We’ve all seen some captivating footage from the world of Being & Becoming for long enough, but now it’s time to lift the veil and take a glimpse into what this world actually is.

In Being and Becoming, you are dropped into the Dream. The king of a seaside kingdom falls into a deep slumber that twists the kingdom’s majestic architecture into a nightmarish world and its once-dignified citizens into a mockery of what they once were. The Dream can manifest any thought and desire into reality, but as the hearts of men grow dark, only a twisted nightmare is born from their minds. They need only ask the mysterious Dreamcatcher for their desires to become realized…



You, however, are different.
As a Lucid Dreamer, you can stay in control and dispel the Dream. It is up to you to visit various locations throughout the Kingdom and save or slay that which lurks there.



As you venture into each part of the kingdom, you will have to defeat an especially powerful being influenced by the Dream. Be wary though, as each battle may have unforeseen and permanent ramifications…



Some of the regular enemies you will encounter along your journey

Larger threats you will have to face

Even in this world, not every being will be hostile towards you. What will you learn from them?

Expect to roam through complex and changing structures

In the Aqueduct, water might just be the least of your worries…

This brief glimpse into the world of the Collective Dream is just the beginning. Look forward to a deeper dive very soon. Together, we might even uncover some mysteries we did not expect. Hope you are ready to take the plunge.
https://store.steampowered.com/app/1917990/Being_and_Becoming/

Kickstarter Announcement + DevGamm Fest

Hello, lucid dreamers!
We are happy to announce that Being & Becoming is part of DevGamm 2022!
Learn more about the game by visiting its DevGAMM page!
[h3]Enter DevGAMM[/h3]


We're also excited to announce Kickstarter campaign for Being & Becoming! It's not online just yet, but we encourage you to follow the campaign's page to get notified as soon as it starts.
[h3]Being & Becoming on Kickstarter[/h3]

This way you'll receive all the important updates as soon as they're rolled out and can monitor the game's progress.

The development is well underway, and we are actively working on adding new content, set pieces, and improving the game's battle system. The additional funding will be used to make development as smooth as possible, and cut down on some of the development time.
With your support, we will be sure to make the game as polished as it can possibly be. Stay tuned!

Lastly, if you wish to always stay in touch and join our growing community, don't hesistate to jump onto our Discord server at https://discord.gg/BJrZ7eJv



See you soon!

Being & Becoming — The MIX Next Showcase Recap

Greetings, Dreamers!

Our latest Being & Becoming trailer was just featured at the MIX Next Showcase. If you missed it live, now's the chance to get a new glimpse at the Collective Dream:

[previewyoutube][link][/previewyoutube]

And yes, we have just announced our upcoming Kickstarter campaign that will be coming soon! We want to make Being & Becoming as horrifyingly beautiful and densely packed with content, and we need your help to achieve this goal.

We will share more details in our upcoming devlogs in the future, but for now you can follow our Kickstarter page to get notified when the campaign is going to be live.

Follow Our Kickstarter Page

Thank you all so much for your support so far and we're super excited to show you all the stuff we have planned very soon! Until next time, Dreamers!


Follow the game on Twitter.
Join the conversation on Discord

Devlog 1: The Nightmares to Come

Welcome, Dreamers, to the first in-depth look at the grotesque, bizarre and wonderful world of Being and Becoming!

First of all, we're incredibly proud to share a new trailer that just aired on the Future Games Show! Go check it out here:

[previewyoutube][/previewyoutube]

Today, we’ll reveal one of the standout features of the game - the nightmarish twists the world goes through as players progress in the game.

In Being and Becoming, a Collective Dream from within a seaside kingdom has spilled into reality. You will have to rescue lost souls twisted by this dream, facing all manner of bizarre and corrupt nightmares.

[h3]There are multiple ways this manifests through the story, one of them being this area.[/h3]



Not just the surroundings are affected - enemies are also changed by it, which is reflected in some of their designs.





Be ready for some unexpected twists...



...And some enemies might even change the surroundings themselves!



[h3]This might look pretty, but keep your eyes peeled: this fight is quite challenging!
[/h3]

Keep in mind - this is just one of the possible transformations of the environment, which will alter how you interact with the world. For instance, this area can also become flooded - among other changes, which we won’t reveal until later.



[h3]Yes, this is all the same place! Here are the regular, flooded, and nightmarish variants.
[/h3]

All of this is just a small taste of what’s to come: as you progress, you’ll discover new ways the dream affects the world of Being and Becoming.

Stay tuned for more - we've got a lot more stuff coming!

Follow the game on Twitter.

Join the conversation on Discord