The End of Pre-Alpha and the future
Thank you so much for checking out the pre-alpha demo for The Time I Have Left!
We originally planned to take it down as soon as Steam Next Fest ended, but we extended it for a while due to its positive reception. As of today, this demo will no longer be available.
We are very grateful to everyone who reached out to us. If you haven't done it yet, we would appreciate it if you could fill out our short feedback form. It really helps!
Can you guess the size of our team from playing the pre-alpha? You may think that it is bigger than it actually is. About 85% of the demo you have played has been developed by 2 people wearing multiple hats: Yite (Creative lead, art, animation, music, graphic, game design...) and Nitro (Technical lead, programming, game design, and marketing).
Everything else, as well as other things that are not directly part of the game's development, we owe to our friends and freelance partners. They have helped us with the story, additional programming, 3D art, UI, design, web, QA...and even legal. Without their help, we could not be here!
There are many things to improve, lots of content to add, and plenty of polish left to do but now the team is about to increase in size, so from now on you can expect the game to improve substantially! We will be working hard on making The Time I Have Left the best it can be!
Of course, you can still reach us and share your thoughts with us on both Twitter and Discord. We'll do our best to keep posting updates as frequently as possible.
We hope to see you around!
Sincerely,
The team at GROUND.
We originally planned to take it down as soon as Steam Next Fest ended, but we extended it for a while due to its positive reception. As of today, this demo will no longer be available.
We are very grateful to everyone who reached out to us. If you haven't done it yet, we would appreciate it if you could fill out our short feedback form. It really helps!
Can you guess the size of our team from playing the pre-alpha? You may think that it is bigger than it actually is. About 85% of the demo you have played has been developed by 2 people wearing multiple hats: Yite (Creative lead, art, animation, music, graphic, game design...) and Nitro (Technical lead, programming, game design, and marketing).
Everything else, as well as other things that are not directly part of the game's development, we owe to our friends and freelance partners. They have helped us with the story, additional programming, 3D art, UI, design, web, QA...and even legal. Without their help, we could not be here!
There are many things to improve, lots of content to add, and plenty of polish left to do but now the team is about to increase in size, so from now on you can expect the game to improve substantially! We will be working hard on making The Time I Have Left the best it can be!
Of course, you can still reach us and share your thoughts with us on both Twitter and Discord. We'll do our best to keep posting updates as frequently as possible.
We hope to see you around!
Sincerely,
The team at GROUND.