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Sleepytime Village News

v1.4a - Bug fixes, gameplay tweaks and UI additions!

[h2]Hi folks![/h2]

After showcasing Sleepytime Village at WASD, I noticed several areas that needed improvement, including gameplay changes, UI additions to guide the player, and bug fixes.

So, in v1.4a, you will see:

BUG FIXES

Resolved a couple of freezes caused by minor bugs.
UI ADDITIONS

Menu tweaks and UI guidance for starting the first scene.
GAMEPLAY TWEAKS

New graphical elements, enhanced gameplay features like new footstep sounds, and increased walking speed.
All these updates should make the game experience even better!

Also, while I have your attention, the Kickstarter for Sleepytime Village is currently live. We're doing well but could use a bit more support! Please check it out here, and consider backing the game by choosing one of the physical rewards.

Your support would make a big difference!



Thanks so much!

Let me know your thoughts or feedback on the updated build!

The Kickstarter is live! Will you help us reach our goal?

Backers' unite!

Yep, our Kickstarter has now launched for Sleepytime Village, our creepy point and click adventure! And we need to make sure we continue the strong start to encourage others to back it who come across the project, so we need you super awesome lot to please back it and help us - here's the link!

[h2]Awesome Rewards
[/h2]Plus, you will be able to get your hands on a bunch of excellent physical rewards! We've got an awesome big box available, with physical postcards, newspapers, village maps, metal pins, making of art book, Rufus' work business cards. Check these out!



[h2]Let's make it a success![/h2]
The campaign has got off to an ok start, but we defo need to get a boost today, so please help us reach our goal, show the faith in our creepy adventure and back our game today. With your help we can make something really special!

So click on this link, check out the rewards and be part of the adventure in bringing the game to life! THANK YOU

MASSIVE new update to the Sleepytime VIllage Demo!

Hi everyone,

We've been working hard to bring you the updated v1.2 of Sleepytime VIllage demo, with tons of new features, gameplay tweaks, options and bug fixes! These have been implemented from listening to the wonderful feedback from YOU GUYS!



Gameplay changes:
  • You now get to play more of the game, and to complete the demo you have to escape MeMe's house!
  • Edited first screen with a tighter storyline, no need to pick up all the objects and no time limit, this is now a scene setter
  • Removed inventory baggage - items that are not relevant to the demo have been removed for until you play the full game!
  • Extended bedroom scene cutscene to show the upstairs exit clearly
  • Extended upstairs garden scene intro to show the full breadth of the room


Graphical changes:
  • New start screen
  • Removed items have a cloud POP graphic
  • Detail to Upstairs garden


Options changes:
  • Swearing off/on
  • Windowed
  • Fullscreen
  • Three inventory position options - Bottom, Top, Fullscreen
  • Resolution options


Bug fixes
  • Rufus freezing on some interactions fixed
  • Autosave fixed
  • Some speech audio missing now in
  • Minor bugs fixed


So there we have it! ENJOY and let me know your feedback!

Thank you, you wonderful lot!

James x

New build - Kickstarter coming soon!

So! We have updated the build to sort a couple of bugs AND added feedback from the amazing David & Sophie Younger (making the already amazing looking Foolish Mortals) and Francisco Gonzalez
(from Lamplight City and forthcoming Rosewater fame!)

We've also added new accessibility factors to turn off the objects bouncing as it can cause motion sickness. Hope that helps and always we're always listening!

Hope you enjoy the updates, and please get early in the Kickstarter pre launch and sign up to hear when it goes live and get in on those early rare rewards!

Thanks again to you all!

James Lightfoot

FORTHCOMING NEW KICKSTARTER ALERT! Point And Click Goodness!

The Kickstarter for our brand new forthcoming point and click adventure Sleepytime Village is launching soon, and we have set up a pre launch page to start getting people ready, so please click below to sign up so you can help pledge on day one!

CLICK HERE TO SIGN UP!



So please try the demo, let us know what you think and sign up to the pre launch Kickstarter page!


Thanks for your support as always!

James x