Hand of Doom Version 1.2
Hey everyone!
[p][/p][p]Since Torple released the big update, he's been keeping an eye on reports coming in and has put together an update that should fix some of those bugs!Check out the chagelog below:[/p][h2]
Changelog:[/h2]
- [p]Fixed the soft lock caused by a blank screen when restoring default controls.[/p]
- [p]Fixed soft locks related to the bunsen burner and wall with torch puzzles in level 3.[/p]
- [p]Picking up the knife now adds the "Summon Marrowfiend" spell to the grimoire to try and prevent soft locks when quitting and reloading right after getting it.[/p]
- [p]Fixed a couple of instances of bugged sensitive camera control.[/p]
- [p]Fixed being able to see the tower sprite clipping through the audience chamber.[/p]
- [p]Fixed some achievements not triggering.[/p]
- [p]Added a sound effect to breaking the window in level 3.,[/p]
- [p]Several sound effects in level 3 should now correctly be affected by the sound effects audio setting.[/p]
- [p]Disabled a debug cheat code that was accidentally left in.[/p]
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