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Minor Update – University Update 1.1

[p]Hello Reachers![/p][p]We got a new update for you today; time to list some changes![/p][p][/p][p]Changes[/p]
  • [p]Building Tiles have had their models updated. This is the first step in a larger update that is aimed at helping with the performance of their assets.[/p]
    • [p]You may notice that the appearance of some of them has been altered slightly. Keep an eye out for anything that seems out of place and let us know if it helps with performance in areas with a lot of building tiles.[/p]
  • [p]The planet ecology system has been turned back on after some fixes and tuning. See the University Updates for more information on the system.[/p]
    • [p]This is only the first pass on the system, and we are excited to see how you all interact with it.[/p]
  • [p]Added a cancel button on the trade dialogue when waiting for the other player to accept the trade.[/p]
[p][/p][p]Bug Fixes[/p]
  • [p]Fixed an issue that was causing the Named Bosses from public events to spawn multiple times.[/p]
  • [p]Fixed an issue with grown trees not retaining their size after a server restart.[/p]
  • [p]Deployed a fix to prevent creatures from dropping power-ups if they were killed by the kill-field below the world.[/p]