GovBot Update
[p]The GovBot is a Transplanetary League construct that serves two purposes:[/p]
- [p]It’s a sequence of tasks that a group of planetary pioneers can use to establish a township on a new planet, and;[/p]
- [p]It enables the tools that the government of that new township will need to maintain and grow the planet going forward.[/p][p][/p]
- [p]Tools shop[/p]
- [p]Public crafting stations[/p]
- [p]Planetary bank[/p]
- [p]University (skills kiosk)[/p]
- [p]Planetary ecology console[/p]
- [p]ReLife facilities[/p]
- [p]Title shop[/p]
- [p]Power facility[/p]
- [p]Theater[/p]
- [p]Spaceport[/p]
- [p]Vehicle garage[/p]
- [p]Teleportation hub[/p]
- [p]Learning Engrams: These items are consumable and when used, they increase the rate at which you earn XP for whatever tasks you are doing for the next 15 minutes.[/p]
- [p]Skill Chits: These items allow you to zero out the cost of a skill unlock at the Skills Kiosk. They are auto-consumed when you unlock a skill if they exist in your inventory.[/p]
- [p]Mining[/p]
- [p]Lumbering[/p]
- [p]Chronophasing[/p]
- [p]Paving[/p]
- [p]Building[/p]
- [p]Burning[/p]
- [p]Farming[/p]
- [p]The ability to personally approve citizenship applications[/p]
- [p]To allow voting (yes, the Mayor can decide to be a dictator and not allow elections!)[/p]
- [p]Setting permissions for specific citizens[/p]
- [p]Adding titles to citizens (for example, if the Mayor wants to designate a council)[/p]
- [p]Building permissions (allowing/disallowing building)[/p]
- [p]Mining permissions (allowing/disallowing mining)[/p]
- [p]The ability to spend GovBot funds on Zoning Lots or kiosks[/p]
- [p]The wild wormholes are going to close for a bit. (Don't worry, they will return in the future!)[/p]
- [p]You will have four regular planets to play on. After a while, the least used is going to be lost as the Servitors destroy the portal and point it at a new world. It's going to be down to your activity to determine which that is.[/p]
- [p]We are doing this because we need to test the dynamic for the later game. We will not be packing up your homesteads automatically, but we WILL be fixing your used homestead count when it happens.[/p]
- [p]The great flora conversion is finally completed. We’ll do one last flora wipe this time and then leave it alone in the future (hopefully!)[/p]
- [p]There are a few new furniture pieces! A couple of stools, two end tables, a table, a barrel and a canister. This is just a start. A new “Furniture Set” is available for unlock in the Architect skill tree and the pieces are made at the Lathe.[/p]
- [p]We added some curved wall pieces to the game also. Large and small curves for walls, windows, ceilings and floors are added to a new “Curved Set” available for unlock in the Architect skill tree.[/p]
- [p]Crafting stations and the Ecology Kiosk no longer exist at planetary portals. (You have to earn them via GovBot now.) The ReLife station is still there and you can still refit, of course. So be sure to use your Camps![/p]
- [p]Chef and Medic have been added as titles in the Title Shop.[/p]
- [p]Enabled temporal anti-aliasing to create cleaner rendering.[/p]
- [p]Added a placeholder map page (it doesn’t function yet but people kept asking if we were going to have a map…and the answer is yes.)[/p]
- [p]/camp has been removed from the game. If your character gets stuck in the world somehow, use the /stuck command to get moved to the surface instead.[/p]
- [p]The Refinery is part of the Camp3 skill node upgrade now and will be placed when you place a camp after unlocking that skill node.[/p]
- [p]Fixed an error with the Terraformer that made its extraction mode underpowered.[/p]
- [p]The Bank now holds 100 items (instead of 60)[/p]
- [p]The Homestead Crates now hold 25 items (instead of 10)[/p]
- [p]Terraformer and Chronophaser were improved in effect, buffing them somewhat regardless of PQRV stats. (All stats are lifted equally.)[/p]
- [p]Mining tailings in space now evaporate over time.[/p]