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  3. Patch Note 0.1.1

Patch Note 0.1.1

Hi all - This is the small balance update. We have been working on a bigger patch that will address performance and some of the bug issues that have been reported, but we wanted to get a balance patch out sooner. The performance update will take longer for us to test and validate. Thank you all for reporting bugs and observations! Keep ‘em coming!

Patch Note 0.1.1


[h2]Beary[/h2]

[h3]Health[/h3]
  • Starting health changed from 3 hearts to 4 hearts.


[h2]Navigation[/h2]

[h3]Overall[/h3]
  • Galaxy faction progression has been changed from `Animal>Insect>Mech>Mixed` to `Mech>Insect>Animal>Mixed`.


[h2]Enemies and other NPCs[/h2]

[h3]Battery Boy[/h3]
  • While chasing Beary, Battery Boy has a small chance of attacking the ground and significantly increasing the speed of nearby enemies.


[h2]Weapons and Items[/h2]

[h3]Glue Gun[/h3]
  • Reduced the ammo consumption from 4 to 1 ammo per shot. Glue Gun still fires 4 projectiles, just uses less ammo to do so.


[h3]Finger Gun[/h3]
  • Increased base damage of projectiles from 1 to 3 damage.


[h3]Mosin[/h3]
  • Fixed a bug where enemies wouldn't take damage if Beary fired fast enough.


[h3]Catling Gun[/h3]
  • Reduced the trigger pull from 1.5 seconds to .3 seconds.


[h3]Foam Ball Gun[/h3]
  • Fixed an issue where the projectile would spawn inside a wall if the player was too close. (Thanks HeyitsPDC)